diff Core.lua @ 70:236117ab8a49

Decent sketch of what the communication system might look like
author John@Yosemite-PC
date Thu, 29 Mar 2012 23:24:51 -0400
parents b7352f007028
children 9e5b0a2368ad
line wrap: on
line diff
--- a/Core.lua	Thu Mar 29 20:17:59 2012 -0400
+++ b/Core.lua	Thu Mar 29 23:24:51 2012 -0400
@@ -8,15 +8,15 @@
 -- (*) lists store number slots rather than flat indexing
 -- ( ) database and comm versioning
 -- ( ) limited communication - everyone trusts the loot master
--- ( ) single user + admin gui (manual suicides)
+-- (_) single user + admin gui (manual suicides)
 -- ( ) single user + admin gui (master loot)
 -- ( ) communication and list merging/trimming
 -- ( ) admins
--- ( ) players gui
+-- (_) players gui
 -- ( ) undo
 -- ( ) crypto / protection against tampering
 -- ( ) alt tracking
--- (_) reserves
+-- (*) reserves
 
 local _G=_G
 local strsplit=strsplit
@@ -51,6 +51,7 @@
     local HandlePassThrough = function(...) HandleCommand(...) end
     bsk:RegisterChatCommand("bsk", HandlePassThrough)
     bsk:OnInitializeSetStaticData()
+    InitializeComm()
 end
 
 function OnEnable()