Mercurial > wow > breuesk
comparison Gui.lua @ 60:dcf7c835d0a7
Not leaking resources is better ...
| author | John@Yosemite-PC |
|---|---|
| date | Sun, 25 Mar 2012 18:07:00 -0400 |
| parents | c7330bc4a9ea |
| children | 00cb497201d0 |
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| 59:c7330bc4a9ea | 60:dcf7c835d0a7 |
|---|---|
| 65 local f | 65 local f |
| 66 local escapeButton = | 66 local escapeButton = |
| 67 { | 67 { |
| 68 shown = false, | 68 shown = false, |
| 69 ["IsShown"] = function(self) return self.shown end, | 69 ["IsShown"] = function(self) return self.shown end, |
| 70 ["Hide"] = function(self) if f then bsk.print("Release!");AceGUI:Release(f); self.shown=false end end | 70 ["Hide"] = function(self) if f then AceGUI:Release(f); self.shown=false end end |
| 71 } | 71 } |
| 72 | 72 |
| 73 function CreateGUI() | 73 function CreateGUI() |
| 74 -- special registration procedure to be closable with the escape button | 74 -- special registration procedure to be closable with the escape button |
| 75 --escapeButton.shown = true | 75 --escapeButton.shown = true |
| 76 --_G["BSK_ESCAPEBUTTON"] = escapeButton | 76 --_G["BSK_ESCAPEBUTTON"] = escapeButton |
| 77 --table.insert(_G.UISpecialFrames, "BSK_ESCAPEBUTTON") | 77 --table.insert(_G.UISpecialFrames, "BSK_ESCAPEBUTTON") |
| 78 | 78 |
| 79 local admin = bsk.admin | 79 if f then return end -- no second gui please |
| 80 local admin = bsk.admin or true | |
| 80 f = AceGUI:Create("Frame") | 81 f = AceGUI:Create("Frame") |
| 81 | 82 |
| 82 f:SetCallback("OnClose",function(widget) escapeButton.shown = false; AceGUI:Release(widget) end) | 83 f:SetCallback("OnClose",function(widget) escapeButton.shown = false; AceGUI:Release(widget); f=nil end) |
| 83 f:SetTitle("BSK") | 84 f:SetTitle("BSK") |
| 84 f:SetLayout("Flow") | 85 f:SetLayout("Flow") |
| 85 f:SetHeight(680) | 86 f:SetHeight(680) |
| 86 f:SetWidth(580) | 87 f:SetWidth(580) |
| 87 | |
| 88 | 88 |
| 89 local left = AceGUI:Create("InlineGroup") | 89 local left = AceGUI:Create("InlineGroup") |
| 90 left:SetLayout("List") | 90 left:SetLayout("List") |
| 91 left:SetWidth(175) | 91 left:SetWidth(175) |
| 92 left:SetFullHeight(true) | 92 left:SetFullHeight(true) |
| 142 text = "|cffff8000|Hitem:19019:0:0:0:0:0:0:0:85:0|h[Thunderfury, Blessed Blade of the Windseeker]|h|r", | 142 text = "|cffff8000|Hitem:19019:0:0:0:0:0:0:0:85:0|h[Thunderfury, Blessed Blade of the Windseeker]|h|r", |
| 143 link = "|cffff8000|Hitem:19019:0:0:0:0:0:0:0:85:0|h[Thunderfury, Blessed Blade of the Windseeker]|h|r" | 143 link = "|cffff8000|Hitem:19019:0:0:0:0:0:0:0:85:0|h[Thunderfury, Blessed Blade of the Windseeker]|h|r" |
| 144 }, | 144 }, |
| 145 }) | 145 }) |
| 146 | 146 |
| 147 local alb1 = AceGUI:Create("Button") | 147 local alb1, alb2, alb3 |
| 148 alb1:SetWidth(100) | 148 if admin then |
| 149 alb1:SetText("Open Bids") | 149 alb1 = AceGUI:Create("Button") |
| 150 local alb2 = AceGUI:Create("Button") | 150 alb1:SetWidth(100) |
| 151 alb2:SetWidth(100) | 151 alb1:SetText("Open Bids") |
| 152 alb2:SetText("Assign") | 152 |
| 153 local alb3 = AceGUI:Create("Button") | 153 alb2 = AceGUI:Create("Button") |
| 154 alb3:SetWidth(100) | 154 alb2:SetWidth(100) |
| 155 alb3:SetText("Suicide") | 155 alb2:SetText("Assign") |
| 156 | |
| 157 alb3 = AceGUI:Create("Button") | |
| 158 alb3:SetWidth(100) | |
| 159 alb3:SetText("Suicide") | |
| 160 end | |
| 156 | 161 |
| 157 local spacer = AceGUI:Create("Label") | 162 local spacer = AceGUI:Create("Label") |
| 158 spacer:SetText(" ") | 163 spacer:SetText(" ") |
| 159 spacer:SetFullWidth(true) | 164 spacer:SetFullWidth(true) |
| 160 local spacer2 = AceGUI:Create("Label") | 165 local spacer2 = AceGUI:Create("Label") |
| 189 bidRetractButton:SetWidth(100) | 194 bidRetractButton:SetWidth(100) |
| 190 local rollButton = AceGUI:Create("Button") | 195 local rollButton = AceGUI:Create("Button") |
| 191 rollButton:SetText("Offset Roll") | 196 rollButton:SetText("Offset Roll") |
| 192 rollButton:SetWidth(100) | 197 rollButton:SetWidth(100) |
| 193 | 198 |
| 194 b1.alignoffset = 0.25 -- or else g1 won't align well | 199 local g1, suicideSelected, undo |
| 195 local g1 = AceGUI:Create("SimpleGroup") | 200 if admin then |
| 196 g1.alignoffset = 0.25 | 201 b1.alignoffset = 0.25 -- or else g1 won't align well |
| 197 g1:SetWidth(120) | 202 g1 = AceGUI:Create("SimpleGroup") |
| 198 g1:SetLayout("List") | 203 g1.alignoffset = 0.25 |
| 199 local adminForce = AceGUI:Create("Button") | 204 g1:SetWidth(120) |
| 200 adminForce:SetText("Force bid") | 205 g1:SetLayout("List") |
| 201 adminForce:SetWidth(100) | 206 |
| 202 local adminRetract = AceGUI:Create("Button") | 207 adminForce = AceGUI:Create("Button") |
| 203 adminRetract:SetText("Retract bid") | 208 adminForce:SetText("Force bid") |
| 204 adminRetract:SetWidth(100) | 209 adminForce:SetWidth(100) |
| 205 g1:AddChildren(adminForce,adminRetract) | 210 |
| 206 | 211 adminRetract = AceGUI:Create("Button") |
| 207 | 212 adminRetract:SetText("Retract bid") |
| 208 | 213 adminRetract:SetWidth(100) |
| 209 local suicideSelected = AceGUI:Create("Button") | 214 |
| 210 suicideSelected:SetFullWidth(true) | 215 g1:AddChildren(adminForce,adminRetract) |
| 211 suicideSelected:SetText("Suicide") | 216 |
| 212 local undo = AceGUI:Create("Button") | 217 suicideSelected = AceGUI:Create("Button") |
| 213 undo:SetText("Undo") | 218 suicideSelected:SetFullWidth(true) |
| 214 undo:SetFullWidth(true) | 219 suicideSelected:SetText("Suicide") |
| 220 | |
| 221 undo = AceGUI:Create("Button") | |
| 222 undo:SetText("Undo") | |
| 223 undo:SetFullWidth(true) | |
| 224 end | |
| 225 | |
| 226 | |
| 215 local filter = AceGUI:Create("CheckBox") | 227 local filter = AceGUI:Create("CheckBox") |
| 216 filter:SetLabel("Only show active") | 228 filter:SetLabel("Only show active") |
| 217 filter:SetFullWidth(true) | 229 filter:SetFullWidth(true) |
| 218 | 230 |
| 219 left:AddChildren(filter) | 231 left:AddChildren(filter) |
