comparison Gui.lua @ 82:db7e4ee34dce

Lots of support for mobs with multiple loots
author John@Yosemite-PC
date Fri, 13 Apr 2012 23:14:03 -0400
parents 62805e6b46c5
children f844309a0e35
comparison
equal deleted inserted replaced
81:62805e6b46c5 82:db7e4ee34dce
213 ["Release"] = function(self) self.data = {}; self.widget = nil end, 213 ["Release"] = function(self) self.data = {}; self.widget = nil end,
214 ["ItemListEvent"] = function(self) self:Redraw() end, 214 ["ItemListEvent"] = function(self) self:Redraw() end,
215 ["Redraw"]= function(self) 215 ["Redraw"]= function(self)
216 self.data = {} 216 self.data = {}
217 for i,v in pairs(stateitemlist) do 217 for i,v in pairs(stateitemlist) do
218 local entry = {value=i, text=v.link, link=v.link, mlid=v.mlid} 218 local entry = {value=i, text=v.link, link=v.link, mlid=v.mlid, disabled=v.disabled}
219 table.insert(self.data,entry) 219 table.insert(self.data,entry)
220 end 220 end
221 if self.widget then 221 if self.widget then
222 self.widget:SetList(self.data) 222 self.widget:SetList(self.data)
223 LListEventDispatch:Event("Redraw") 223 LListEventDispatch:Event("Redraw")