John@0
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1 -- ideas: last attended data and/or remove people who haven't attended in X days
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John@0
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2
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John@0
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3 -- order of implementation
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John@31
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4 -- (*) lists fully functional (/script interface)
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John@31
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5 -- (*) lists single-user functional via command line interface
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John@27
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6 -- (*) all actions should reference the player list rather than player names
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John@27
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7 -- (?) player entries should persist as long as any list or change references
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John@18
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8 -- (*) lists store number slots rather than flat indexing
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John@86
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9 -- (*) database and comm versioning
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John@77
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10 -- (_) limited communication - everyone trusts the loot master
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John@85
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11 -- (*) single user + admin gui (manual suicides)
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John@85
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12 -- (*) single user + admin gui (master loot)
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John@84
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13 -- (*) whisper UI
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John@85
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14 -- (_) communication and list merging/trimming
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John@85
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15 -- (_) admins
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John@77
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16 -- (*) players gui
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John@35
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17 -- ( ) undo
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John@0
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18 -- ( ) crypto / protection against tampering
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John@0
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19 -- ( ) alt tracking
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John@70
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20 -- (*) reserves
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John@32
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21
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John@42
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22 local _G=_G
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John@42
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23 local strsplit=strsplit
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John@42
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24 local string=string
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John@42
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25 local sformat=string.format
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John@43
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26 local bsk = LibStub("AceAddon-3.0"):NewAddon("bsk","AceConsole-3.0")
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John@42
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27 _G.bsk=bsk
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John@42
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28 local L = LibStub("AceLocale-3.0"):GetLocale("bsk", false)
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John@42
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29 setfenv(1,bsk)
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John@42
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30
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John@34
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31 local pkgrev = " @project-revision@ "
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John@0
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32
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John@0
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33 -- important things to remember:
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John@1
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34 -- 1) ipairs iterates from 1 until the first missing int index -> no gaps if int
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John@1
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35 -- indexing
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John@0
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36 -- 2) a.x === a["x"]
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John@0
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37 -- 3) a["1"] =/= a[1]
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John@5
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38 -- 4) table.remove() works ok if reverse iterating, terrible at anything else
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John@5
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39 -- 5) pairs() does not have a guaranteed iteration order
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John@0
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40
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John@86
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41 dbversion = 1
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John@86
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42 commversion = 1
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John@86
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43
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John@42
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44 function OnInitialize()
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John@0
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45
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John@69
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46 debug = true
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John@69
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47
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John@42
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48 db = _G.LibStub("AceDB-3.0"):New("BskDB", defaults, "Default")
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John@0
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49
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John@42
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50 options.args.profile = _G.LibStub("AceDBOptions-3.0"):GetOptionsTable(db)
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John@42
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51 _G.LibStub("AceConfig-3.0"):RegisterOptionsTable("bsk", options)
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John@42
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52 --optionsFrame = LibStub("AceConfigDialog-3.0"):AddToBlizOptions("bsk", "bsk")
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John@0
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53
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John@74
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54 admin = db.profile.admin
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John@86
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55 if not db.profile.dbversion or db.profile.dbversion < dbversion then
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John@86
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56 UpgradeDB()
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John@86
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57 end
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John@74
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58
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John@42
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59 local HandlePassThrough = function(...) HandleCommand(...) end
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John@42
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60 bsk:RegisterChatCommand("bsk", HandlePassThrough)
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John@68
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61 bsk:OnInitializeSetStaticData()
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John@70
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62 InitializeComm()
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John@73
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63 InitializeLooting()
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John@0
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64 end
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John@0
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65
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John@42
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66 function OnEnable()
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John@42
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67 CreateWorkingStateFromChanges(db.profile.changes)
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John@73
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68 InitializeState()
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John@0
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69 end
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John@0
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70
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John@42
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71 function HandleCommand(paramIn)
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John@0
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72 local param = { strsplit(" ", paramIn) }
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John@8
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73 local FixPersonName = function(p)
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John@0
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74 p = p:lower()
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John@0
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75 -- next two lines from sylvanaar
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John@0
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76 local MULTIBYTE_FIRST_CHAR = "^([\192-\255]?%a?[\128-\191]*)"
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John@0
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77 return string.gsub(p, MULTIBYTE_FIRST_CHAR, string.upper, 1)
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John@0
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78 end
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John@49
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79 action,arg1,arg2,arg3 = bsk:GetArgs(paramIn,4)
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John@0
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80
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John@49
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81 if not action then
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John@43
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82 print("need args")
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John@0
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83 return
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John@0
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84 end
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John@49
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85 if action == "persons" then
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John@42
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86 PrintPersons()
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John@49
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87 elseif action == "changes" then
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John@42
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88 PrintChanges()
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John@49
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89 elseif action == "selfdestruct" then
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John@49
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90 SelfDestruct()
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John@49
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91 elseif action == "delete" or action == "remove" then
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John@49
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92 if not arg1 or not arg2 then
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John@42
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93 PrintTable(param)
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John@21
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94 return
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John@21
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95 end
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John@49
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96 if arg1 == "list" then
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John@49
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97 DeleteList(arg2)
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John@49
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98 elseif arg1 == "personfromlist" or "fromlist" then
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John@49
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99 if not arg3 then
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John@42
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100 PrintTable(param)
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John@22
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101 return
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John@22
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102 end
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John@49
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103 local person = FixPersonName(arg2)
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John@49
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104 RemovePersonFromList(person, arg3)
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John@49
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105 elseif arg1 == "person" then
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John@49
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106 local person = FixPersonName(arg2)
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John@42
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107 RemovePerson(person)
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John@21
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108 else
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John@49
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109 printf("Deleting anything of type %s is not supported",arg1)
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John@21
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110 end
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John@49
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111 elseif action == "nuke" then
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John@49
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112 if not arg1 then
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John@42
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113 PrintTable(param)
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John@30
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114 return
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John@30
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115 end
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John@49
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116 local person = FixPersonName(arg1)
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John@42
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117 NukePerson(person)
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John@49
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118 elseif action == "add" or action == "create" then
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John@49
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119 if not arg1 or not arg2 then
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John@42
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120 PrintTable(param)
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John@0
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121 return
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John@0
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122 end
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John@49
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123 if arg1 == "person" then
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John@49
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124 if arg2 == "all" or arg2 == "missing" then
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John@49
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125 PersonList:AddMissing()
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John@1
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126 else
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John@49
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127 local person = FixPersonName(arg2)
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John@42
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128 AddPerson(person)
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John@1
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129 end
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John@49
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130 elseif arg1 == "list" then
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John@49
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131 CreateList(arg2)
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John@49
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132 elseif arg1 == "tolist" then
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John@49
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133 if not arg3 then
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John@42
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134 PrintTable(param)
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John@9
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135 return
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John@9
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136 end
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John@49
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137 local person = FixPersonName(arg2)
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John@49
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138 AddPersonToListEnd(person,arg3)
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John@49
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139 elseif arg1 == "tolistrandom" then
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John@49
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140 if not arg3 then
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John@42
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141 PrintTable(param)
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John@11
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142 return
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John@11
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143 end
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John@49
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144 local person = FixPersonName(arg2)
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John@49
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145 AddPersonToListRandom(person,arg3)
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John@0
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146 end
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John@49
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147 elseif action == "populate" then
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John@49
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148 if not arg1 then
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John@42
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149 PrintTable(param)
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John@3
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150 return
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John@3
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151 end
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John@3
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152 -- list = p2
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John@49
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153 PopulateListRandom(arg1)
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John@49
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154 elseif action == "suicide" then
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John@49
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155 if not arg1 or not arg2 then
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John@42
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156 PrintTable(param)
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John@0
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157 return
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John@0
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158 end
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John@49
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159 local person = FixPersonName(arg1)
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John@49
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160 SuicidePerson(person,arg2)
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John@49
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161 elseif action == "lists" then
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John@49
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162 if not arg1 then
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John@42
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163 PrettyPrintLists()
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John@14
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164 return
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John@14
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165 else
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John@49
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166 PrettyPrintList(arg1)
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John@14
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167 end
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John@49
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168 elseif action == "reserve" then
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John@49
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169 if not arg1 then
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John@49
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170 PrintTable(param)
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John@49
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171 return
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John@49
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172 end
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John@49
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173 local person = FixPersonName(arg1)
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John@49
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174 ReservePerson(person)
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John@49
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175 elseif action == "trim" then
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John@49
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176 if not arg1 then
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John@42
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177 printtable(param)
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John@0
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178 return
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John@0
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179 end
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John@49
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180 TrimLists(arg1)
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John@49
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181 elseif action == "rename" then
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John@49
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182 if not arg1 or not arg2 then
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John@49
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183 PrintTable(param)
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John@5
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184 return
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John@5
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185 end
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John@49
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186 RenameList(arg1,arg2)
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John@66
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187 elseif action == "generate" then
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John@66
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188 if not arg1 then
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John@66
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189 PrintTable(param)
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John@66
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190 return
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John@66
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191 end
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John@66
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192 PersonList:AddMissing()
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John@66
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193 CreateList(arg1)
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John@66
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194 PopulateListRandom(arg1)
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John@77
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195 elseif action == "liststatus" then
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John@77
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196 local lids = LootLists:GetAllIds()
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John@77
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197 for _,v in _G.pairs(lids) do
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John@77
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198 local lref = LootLists:Select(v)
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John@77
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199 printf("List %s, modified %s (%s)", lref:GetName(), _G.date("%m/%d/%y %H:%M:%S",lref:GetTime()), lref:GetTime())
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John@77
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200 end
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John@72
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201 elseif action == "push" then
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John@72
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202 Comm:Push()
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John@72
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203 elseif action == "state" then
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John@72
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204 print(state)
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John@38
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205 else
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John@42
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206 CreateGUI()
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John@0
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207 end
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John@0
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208 end
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John@0
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209
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John@42
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210 defaults = {
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John@0
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211 profile = {
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John@8
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212 persons = {},
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John@0
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213 changes = {},
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John@34
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214 lists = {}
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John@0
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215 }
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John@0
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216 }
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John@0
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217
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John@86
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218 function UpgradeDB()
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John@86
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219 local mydbver = db.profile.dbversion or 0
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John@86
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220
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John@86
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221 if mydbver == 0 then -- difference between 0 and 1 is whether this field is present
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John@86
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222 db.profile.dbversion = 1
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John@86
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223 mydbver = 1
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John@86
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224 end
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John@86
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225
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John@86
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226
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John@86
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227 end
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