annotate Localization/enUS.lua @ 17:71fc79846a5d

nuke db without having to exit game printouts for more things populate random is working killing bugs
author John@Doomsday
date Fri, 09 Mar 2012 13:26:56 -0500
parents 47fac96968e1
children
rev   line source
John@0 1 local AceLocale = LibStub:GetLibrary("AceLocale-3.0")
John@0 2 local L = AceLocale:NewLocale("bsk","enUS",true)
John@0 3 if not L then return end
John@0 4
John@0 5 -- English
John@0 6 L["test"] = true