John@0
|
1 -- lists consist of three things
|
John@0
|
2 -- 1) a base state - agreed on by one or more list holders
|
John@0
|
3 -- 2) change sets - incremental list changes (can be rolled forwards or
|
John@0
|
4 -- backwards)
|
John@0
|
5 -- 3) working state - not saved because it can be so easily calculated
|
John@0
|
6 --
|
John@0
|
7 -- A separate user list is held - lists index into this
|
John@0
|
8
|
John@0
|
9
|
John@0
|
10 -- TODO: rename player
|
John@5
|
11 -- TODO: list trimming
|
John@12
|
12 -- TODO: collapse slists into delimited strings for space
|
John@17
|
13 -- TODO: list-of-lists must not use int indices. those will lead to peril.
|
John@17
|
14 -- holy crap long notes {{{
|
John@4
|
15 -- notes on list storage:
|
John@7
|
16 -- Using names as keys as I do now is atrocious.
|
John@4
|
17 -- It prevents insertions (twss) to the middle of the list because then it acts
|
John@4
|
18 -- as a side effect onto all the others. ie ABCD -> AXBCD would be phrased as
|
John@4
|
19 -- "insert X and shift down B,C,D" which sucks. BCD haven't really been affected
|
John@4
|
20 -- (yet) because their relative positions to the others are still intact - ie
|
John@4
|
21 -- they are still below A right where they belong. But really X hasn't done
|
John@4
|
22 -- anything to affect their relative standing.
|
John@4
|
23 --
|
John@4
|
24 -- Ok so we can't use names.
|
John@4
|
25 --
|
John@4
|
26 -- We can't use monotonic integers either because it suffers the same problem.
|
John@4
|
27 -- Also consider, randoming in someone to a list of ABCD. Say they roll spot 2.
|
John@4
|
28 -- What if someone else runs a separate raid and also randoms someone into slot
|
John@4
|
29 -- 2? How do you handle that conflict? Difficult. Also, consider this:
|
John@4
|
30 -- List of ABCD on night 1.
|
John@4
|
31 -- Admin 1 on night 2 rolls in 30 new people. ABCD's indexes are shuffled to be
|
John@4
|
32 -- between 1-35.
|
John@4
|
33 -- Admin 2 on night 3 rolls in 5 new ones and people ABCD and PQRST now all have
|
John@4
|
34 -- indexes between 1-9.
|
John@4
|
35 -- When these two are resolved against one another, do the 1-9 peopole end up on
|
John@4
|
36 -- top of the list compared to those other 30?
|
John@4
|
37 --
|
John@4
|
38 -- Solution:
|
John@4
|
39 -- Need a huge random space with purposely left gaps to leave plenty of room for
|
John@4
|
40 -- conflicts.
|
John@4
|
41 -- So if ABCD had randomed on a space of say, 10,000 and then were sorted into
|
John@4
|
42 -- order, then the next 30 could roll into that same space and have a proper
|
John@4
|
43 -- ordering. Then the next 5, etc.
|
John@4
|
44 --
|
John@4
|
45 -- Handling conflicts:
|
John@4
|
46 --
|
John@9
|
47 -- Executive decision: random on a range of [0,1], ie math.random
|
John@9
|
48 -- then on an add-to-end event just do last + .1
|
John@9
|
49 -- disallow random after any add-to-end event occurs
|
John@9
|
50 -- because the list either elongates beyond 1 OR becomes
|
John@9
|
51 -- ridiculously bottom heavy, thus meaning that randoms
|
John@9
|
52 -- don't get an even distibution from then on (in fact
|
John@9
|
53 -- they'll end up getting top favor)
|
John@9
|
54 -- * if a stream contains a random-add after an add-to-end
|
John@9
|
55 -- it is declared invalid. tough tits. it's just not a fair
|
John@9
|
56 -- distribution at that point.
|
John@10
|
57 -- * actually, fuck it. I'll give them an unlock command and
|
John@10
|
58 -- let them screw over their lists :)
|
John@17
|
59 --}}}
|
John@17
|
60 -- there are some dep chains here. for instance, to have a raidIdP value, a
|
John@17
|
61 -- person must have a bsk.persons value which leads to a personName2id which
|
John@17
|
62 -- leads to a raidIdP
|
John@0
|
63
|
John@0
|
64 bsk.lists = {}
|
John@8
|
65 bsk.persons = {}
|
John@0
|
66
|
John@16
|
67 local raidNameP = {} -- "name" is present in raid
|
John@16
|
68 local raidIdP = {} -- "id" is present in raid
|
John@16
|
69 local reserveIdP = {} -- "reserve id present"
|
John@8
|
70 local activeListKey = 1 -- temporary
|
John@16
|
71 local personName2id = {} -- given "name" get that person's id
|
John@0
|
72
|
John@0
|
73 local tinsert = table.insert
|
John@0
|
74 local sformat = string.format
|
John@0
|
75 local getn = table.getn
|
John@0
|
76
|
John@17
|
77 function bsk:SelfDestruct()
|
John@17
|
78 bsk.lists = {}
|
John@17
|
79 bsk.persons = {}
|
John@17
|
80 bsk.db.profile.persons = {}
|
John@17
|
81 bsk.db.profile.changes = {}
|
John@17
|
82 bsk.db.profile.listBase = {}
|
John@17
|
83 raidNameP = {}
|
John@17
|
84 raidIdP = {}
|
John@17
|
85 reserveIdP = {}
|
John@17
|
86 personName2id = {}
|
John@17
|
87 end
|
John@0
|
88 function bsk:tcopy(to, from)
|
John@0
|
89 for k,v in pairs(from) do
|
John@0
|
90 if(type(v)=="table") then
|
John@0
|
91 to[k] = {}
|
John@0
|
92 bsk:tcopy(to[k], v);
|
John@0
|
93 else
|
John@0
|
94 to[k] = v;
|
John@0
|
95 end
|
John@0
|
96 end
|
John@0
|
97 end
|
John@0
|
98 local shallowCopy = function(t)
|
John@0
|
99 local u = { }
|
John@0
|
100 for k, v in pairs(t) do u[k] = v end
|
John@0
|
101 return setmetatable(u, getmetatable(t))
|
John@0
|
102 end
|
John@0
|
103
|
John@1
|
104 -- Debugging {{{
|
John@9
|
105 function bsk:PrettyPrintList(listIndex)
|
John@9
|
106 local list = bsk.lists[listIndex]
|
John@9
|
107 bsk:Print("List: " .. list.name .. " (" .. list.time .. ")")
|
John@9
|
108 for i = 1,#list do
|
John@12
|
109 bsk:Print(" " .. i .. " - " .. bsk.persons[list[i].id].main)
|
John@9
|
110 end
|
John@9
|
111 end
|
John@9
|
112 function bsk:PrettyPrintLists()
|
John@9
|
113 for i,_ in pairs(bsk.lists) do
|
John@9
|
114 bsk:PrettyPrintList(i)
|
John@9
|
115 end
|
John@9
|
116 end
|
John@1
|
117 function bsk:PrintLists()
|
John@1
|
118 bsk:PrintTable(bsk.lists)
|
John@1
|
119 end
|
John@1
|
120 function bsk:PrintChanges()
|
John@1
|
121 bsk:PrintTable(bsk.db.profile.changes)
|
John@1
|
122 end
|
John@8
|
123 function bsk:PrintPersons()
|
John@8
|
124 bsk:PrintTable(bsk.persons)
|
John@1
|
125 end
|
John@0
|
126 function bsk:PrintTable(table, depth)
|
John@0
|
127 depth = depth or ""
|
John@0
|
128 if not table then return end
|
John@0
|
129 for i,v in pairs(table) do
|
John@0
|
130 if( type(v) == "string" ) then
|
John@0
|
131 self:Print(depth .. i .. " - " .. v)
|
John@0
|
132 elseif( type(v) == "number" ) then
|
John@0
|
133 self:Print(depth .. i .. " - " .. tostring(v))
|
John@0
|
134 elseif( type(v) == "table" ) then
|
John@0
|
135 self:Print(depth .. i .." - ")
|
John@0
|
136 self:PrintTable(v,depth.." ")
|
John@0
|
137 elseif( type(v) == "boolean" ) then
|
John@0
|
138 self:Print(depth .. i .. " - " .. tostring(v))
|
John@0
|
139 else
|
John@0
|
140 self:Print(depth .. i .. " - not sure how to print type: " .. type(v) )
|
John@0
|
141 end
|
John@0
|
142 end
|
John@0
|
143 end
|
John@0
|
144
|
John@17
|
145 function bsk:PrintRaidAndReserve()
|
John@17
|
146 bsk:Print("RaidNameP")
|
John@17
|
147 bsk:PrintTable(raidNameP)
|
John@17
|
148 bsk:Print("RaidIdP")
|
John@17
|
149 bsk:PrintTable(raidIdP)
|
John@17
|
150 bsk:Print("ReserveP")
|
John@17
|
151 bsk:PrintTable(reserveIdP)
|
John@17
|
152 bsk:Print("personName2id")
|
John@17
|
153 bsk:PrintTable(personName2id)
|
John@17
|
154 end
|
John@0
|
155 --}}}
|
John@0
|
156
|
John@9
|
157 function bsk:UpdatePersonsReverse()
|
John@9
|
158 for i,v in pairs(bsk.persons) do
|
John@9
|
159 if i ~= "time" then
|
John@16
|
160 personName2id[v.main] = i
|
John@9
|
161 end
|
John@9
|
162 end
|
John@9
|
163 end
|
John@9
|
164
|
John@16
|
165 -- Change processing {{{
|
John@5
|
166 function bsk:CreateWorkingStateFromChanges(changes)
|
John@8
|
167 local personsBase = self.db.profile.persons
|
John@0
|
168 local listBase = self.db.profile.listBase
|
John@0
|
169
|
John@0
|
170 -- copy the base to the working state
|
John@0
|
171 wipe(bsk.lists)
|
John@8
|
172 wipe(bsk.persons)
|
John@16
|
173 wipe(personName2id)
|
John@8
|
174
|
John@0
|
175 bsk:tcopy(bsk.lists,listBase)
|
John@8
|
176 bsk:tcopy(bsk.persons,personsBase)
|
John@0
|
177
|
John@0
|
178 -- now just go through the changes list applying each
|
John@5
|
179 for i,v in ipairs(changes) do
|
John@0
|
180 bsk:ProcessChange(v)
|
John@0
|
181 end
|
John@9
|
182
|
John@9
|
183 -- update the persons reverse list
|
John@9
|
184 bsk:UpdatePersonsReverse()
|
John@0
|
185 end
|
John@0
|
186
|
John@0
|
187 function bsk:CreateChange(change)
|
John@0
|
188 -- sanity
|
John@0
|
189 assert(change)
|
John@0
|
190 assert(change.action)
|
John@0
|
191 assert(change.arg)
|
John@0
|
192
|
John@0
|
193 bsk:StartChange(change)
|
John@0
|
194 bsk:CommitChange(change)
|
John@0
|
195 end
|
John@0
|
196
|
John@0
|
197 function bsk:StartChange(change)
|
John@0
|
198 local changes = self.db.profile.changes
|
John@0
|
199 change.time = time()
|
John@0
|
200 local n = getn(changes)
|
John@0
|
201 if n > 0 then
|
John@0
|
202 if changes[n].time >= change.time then
|
John@0
|
203 change.time = changes[n].time + 1
|
John@0
|
204 end
|
John@0
|
205 end
|
John@0
|
206 end
|
John@0
|
207
|
John@0
|
208 function bsk:CommitChange(change)
|
John@0
|
209 local changes = self.db.profile.changes
|
John@0
|
210 tinsert(changes,change)
|
John@0
|
211 -- TODO: broadcast change
|
John@0
|
212 end
|
John@0
|
213
|
John@16
|
214 function bsk:ProcessChange(change)
|
John@16
|
215 if change.action == "AddPerson" then
|
John@16
|
216 bsk:DoAddPerson(change)
|
John@16
|
217 elseif change.action == "CreateList" then
|
John@16
|
218 bsk:DoCreateList(change)
|
John@16
|
219 elseif change.action == "AddToListEnd" then
|
John@16
|
220 bsk:DoAddPersonToListEnd(change)
|
John@16
|
221 elseif change.action == "AddToListRand" then
|
John@16
|
222 bsk:DoAddPersonToListRandom(change)
|
John@16
|
223 elseif change.action == "SuicidePerson" then
|
John@16
|
224 bsk:DoSuicidePerson(change)
|
John@16
|
225 else
|
John@16
|
226 bsk:Print("Unknown message encountered")
|
John@16
|
227 bsk:PrintTable(change)
|
John@16
|
228 assert(false)
|
John@16
|
229 end
|
John@16
|
230 end
|
John@16
|
231
|
John@16
|
232 --}}}
|
John@0
|
233
|
John@0
|
234 -- timestamp logic:
|
John@0
|
235 -- use time() for comparisons - local clients use date() to make it pretty. only
|
John@0
|
236 -- dowisde - we can't have a server timestamp. Which kind of sucks, but it turns
|
John@0
|
237 -- out you can change timezones when you enter an instance server, so you really
|
John@0
|
238 -- never know what time it is.
|
John@0
|
239 -- There's unfortunately no hard-and-proven method for determining the true time
|
John@0
|
240 -- difference between local time and server time. You can't just query the two
|
John@0
|
241 -- and compare them because your server timezone can change (!) if you go into
|
John@0
|
242 -- an instance server with a different timezone. This is apparently a big
|
John@0
|
243 -- problem on Oceanic realms.
|
John@0
|
244 --
|
John@0
|
245 -- Timestamp handling (brainstorming how to deal with drift):
|
John@0
|
246 -- (not an issue) if someone sends you time in the future, update your offset so you won't
|
John@0
|
247 -- send out events in the "past" to that person
|
John@0
|
248 -- (not an issue - using local UTC now) on change-zone-event: check if you've changed timezones - might need update
|
John@0
|
249 -- each time you add a change, check the tail of the change list; if this is
|
John@0
|
250 -- less than that, you have a problem. Print a message. if this is equal, then
|
John@0
|
251 -- that's ok, just bump it by 1 second. This could happen in the case of, say,
|
John@0
|
252 -- spam-clicking the undo button or adding names to the list. The recipients
|
John@0
|
253 -- should be ok with this since they'll follow the same algorithm. The only
|
John@0
|
254 -- real chance for a problem is if two people click within the 1 second window?
|
John@0
|
255 -- if someone sends you a past event,
|
John@0
|
256 -- it's ok if it's newer than anything in the changes list
|
John@0
|
257 -- otherwise ... causality has been violated.
|
John@0
|
258 -- Whenever an admin signon event happens, have the admins each perform a
|
John@0
|
259 -- timestamp check. Issue warnings for anyone with a clock that's more than
|
John@0
|
260 -- X seconds out of sync with the others. Seriously, why isn't NTP a standard
|
John@0
|
261 -- setting on all operating systems ...
|
John@0
|
262
|
John@1
|
263 -- Action and DoAction defs {{{
|
John@0
|
264 --
|
John@0
|
265 -- The actual actions for changes start here
|
John@0
|
266 --
|
John@0
|
267 -- Each action occurs as a pair of functions. The bsk:Action() function is from
|
John@0
|
268 -- a list admin's point of view. Each will check for admin status, then create a
|
John@0
|
269 -- change bundle, call the handler for that change (ie the DoAction func), and
|
John@0
|
270 -- then record/transmist the bundle. These are simple and repetitive functions.
|
John@0
|
271 --
|
John@0
|
272 -- The bsk:DoAction() function is tasked with executing the bundle and is what
|
John@0
|
273 -- non-admins and admins alike will call to transform their working state via a
|
John@0
|
274 -- change packet. Each Do() function will accept *only* a change packet, and
|
John@0
|
275 -- it's assumed that the change has been vetted elsewhere. These are very blunt
|
John@0
|
276 -- routines.
|
John@0
|
277 --
|
John@0
|
278 -- Note that "undo" has no special voodoo to it. It's basically a change that
|
John@0
|
279 -- reverses the prior change on the stack.
|
John@0
|
280
|
John@8
|
281 -- persons list
|
John@8
|
282 function bsk:DoAddPerson(change)
|
John@0
|
283 assert(change)
|
John@8
|
284 assert(change.arg.id)
|
John@0
|
285 local arg = change.arg
|
John@0
|
286 -- require admin
|
John@8
|
287 local persons = bsk.persons
|
John@0
|
288 local name = arg.name
|
John@8
|
289 local id = arg.id
|
John@8
|
290 assert(persons[id]==nil)
|
John@8
|
291 persons[id] = {main=name}
|
John@8
|
292 persons.time=change.time
|
John@16
|
293 personName2id[name] = id
|
John@0
|
294 return true
|
John@0
|
295 end
|
John@0
|
296
|
John@8
|
297 function bsk:AddPerson(name)
|
John@8
|
298 local persons = bsk.persons
|
John@0
|
299 local guid = UnitGUID(name)
|
John@0
|
300 -- TODO: check guid to be sure it's a player
|
John@0
|
301 if not guid then
|
John@0
|
302 self:Print(sformat("Could not add player %s - they must be in range or group",name))
|
John@0
|
303 return
|
John@0
|
304 end
|
John@8
|
305 local id = string.sub(guid,6) -- skip at least 0x0580 ...
|
John@8
|
306 id = id:gsub("^0*(.*)","%1") -- nom all leading zeroes remaining
|
John@8
|
307
|
John@8
|
308 if persons[id] and persons[id] ~= name then
|
John@17
|
309 self:Print(sformat("Namechange detected for %s - new is %s, please rename the existing entry", persons[id].main, name))
|
John@0
|
310 return
|
John@0
|
311 end
|
John@8
|
312 if persons[id] ~= nil then
|
John@8
|
313 self:Print(sformat("%s is already in the persons list; disregarding", name))
|
John@0
|
314 return
|
John@0
|
315 end
|
John@8
|
316 local change = {action="AddPerson",arg={name=name,id=id}}
|
John@8
|
317 if bsk:DoAddPerson(change) then
|
John@0
|
318 bsk:CreateChange(change)
|
John@0
|
319 end
|
John@0
|
320 end
|
John@0
|
321
|
John@0
|
322 function bsk:DoCreateList(change)
|
John@0
|
323 -- TODO: this segment will probably be useful as bsk:SearchForListByName
|
John@0
|
324 local lists = bsk.lists
|
John@0
|
325 for i,v in pairs(lists) do
|
John@0
|
326 if v.name == change.arg.name then
|
John@0
|
327 self:Print(sformat("List %s already exists",v.name))
|
John@0
|
328 return false
|
John@0
|
329 end
|
John@0
|
330 end
|
John@0
|
331 tinsert(lists,{name=change.arg.name,time=change.time})
|
John@0
|
332 return true
|
John@0
|
333 end
|
John@0
|
334
|
John@0
|
335 function bsk:CreateList(name)
|
John@0
|
336 -- require admin
|
John@0
|
337 local change={action="CreateList",arg={name=name}}
|
John@0
|
338 bsk:StartChange(change)
|
John@0
|
339 self:Print("Creating ... " .. name)
|
John@0
|
340 if bsk:DoCreateList(change) then
|
John@0
|
341 bsk:CommitChange(change)
|
John@0
|
342 end
|
John@0
|
343 end
|
John@0
|
344
|
John@10
|
345 function bsk:DoAddPersonToListEnd(change)
|
John@10
|
346 local list = bsk.lists[change.arg.listIndex]
|
John@10
|
347 local index = list[#list].index + 0.1;
|
John@10
|
348 local entry = {index=index, id=change.arg.id}
|
John@0
|
349
|
John@10
|
350 tinsert(list,entry)
|
John@10
|
351 list.time = change.time
|
John@10
|
352 list.closedRandom = true
|
John@10
|
353
|
John@0
|
354 return true
|
John@0
|
355 end
|
John@0
|
356
|
John@16
|
357 function bsk:AddPersonToListEnd(name,listName)
|
John@0
|
358 -- require admin
|
John@16
|
359 local listIndex = bsk:GetListIndex(listName)
|
John@16
|
360 local id = personName2id[name]
|
John@13
|
361 if bsk:IdIsInList(id,bsk.lists[listIndex]) then
|
John@13
|
362 bsk:Print(sformat("Person %s is already on the reqeuested list",name))
|
John@17
|
363 return false
|
John@13
|
364 end
|
John@16
|
365 bsk:Print(sformat("Adding %s (%s) to list %s (%s)", name, id, listName, listIndex))
|
John@10
|
366 local change = {action="AddToListEnd",arg={id=id,listIndex=listIndex}}
|
John@0
|
367 bsk:StartChange(change)
|
John@10
|
368 if bsk:DoAddPersonToListEnd(change) then
|
John@10
|
369 bsk:CommitChange(change)
|
John@10
|
370 end
|
John@10
|
371 end
|
John@10
|
372
|
John@10
|
373 function bsk:DoAddPersonToListRandom(change)
|
John@10
|
374 local list = bsk.lists[change.arg.listIndex]
|
John@10
|
375 local entry = {index=change.arg.roll, id=change.arg.id}
|
John@10
|
376
|
John@10
|
377 tinsert(list,entry)
|
John@12
|
378 table.sort(list,function(a,b) return a.index < b.index end)
|
John@10
|
379 list.time = change.time
|
John@10
|
380
|
John@10
|
381 return true
|
John@10
|
382 end
|
John@10
|
383
|
John@16
|
384 function bsk:AddPersonToListRandom(name,listName)
|
John@10
|
385 -- require admin
|
John@16
|
386 local listIndex = bsk:GetListIndex(listName)
|
John@10
|
387 if bsk.lists[listIndex].closedRandom then
|
John@10
|
388 self:Print("Cannot add person to list by random roll because an add-to-end operation has already occurred")
|
John@12
|
389 return false
|
John@10
|
390 end
|
John@17
|
391 local id = personName2id[name]
|
John@13
|
392 if bsk:IdIsInList(id,bsk.lists[listIndex]) then
|
John@13
|
393 bsk:Print(sformat("Person %s is already on the reqeuested list",name))
|
John@17
|
394 return false
|
John@13
|
395 end
|
John@10
|
396 local roll = math.random()
|
John@16
|
397 bsk:Print(sformat("Adding %s (%s) to list %s (%s) with roll (%f)", name, id, listName, listIndex, roll))
|
John@10
|
398 local change = {action="AddToListRand",arg={id=id,listIndex=listIndex,roll=roll}}
|
John@10
|
399 bsk:StartChange(change)
|
John@10
|
400 if bsk:DoAddPersonToListRandom(change) then
|
John@0
|
401 bsk:CommitChange(change)
|
John@0
|
402 end
|
John@0
|
403 end
|
John@0
|
404
|
John@8
|
405 function bsk:DoRemovePerson(change)
|
John@0
|
406
|
John@0
|
407 -- return true
|
John@0
|
408 end
|
John@0
|
409
|
John@8
|
410 function bsk:RemovePerson(name)
|
John@8
|
411 -- from both persons and lists
|
John@0
|
412 end
|
John@0
|
413
|
John@8
|
414 function bsk:DoSuicidePerson(change)
|
John@16
|
415 local list = bsk.lists[change.arg.listIndex]
|
John@16
|
416 local affected = shallowCopy(change.arg.affect)
|
John@0
|
417 -- the goal here is to rotate the suicide list by 1
|
John@0
|
418 -- then we can just mash it on top of the intersection between the original
|
John@0
|
419 -- list and the working copy
|
John@17
|
420
|
John@16
|
421 local replacement = shallowCopy(change.arg.affect)
|
John@16
|
422 local temp = table.remove(replacement,1) -- pop
|
John@16
|
423 tinsert(replacement,temp) -- push_back
|
John@0
|
424 --bsk:Print(sformat("Before suicide of %s on list %s",slist[1],list.name))
|
John@0
|
425 --bsk:PrintTable(list)
|
John@0
|
426 for i = 1, #list do
|
John@17
|
427 if list[i].id == affected[1] then
|
John@17
|
428 table.remove(affected,1)
|
John@16
|
429 list[i].id = replacement[1]
|
John@16
|
430 table.remove(replacement,1)
|
John@0
|
431 end
|
John@0
|
432 end
|
John@0
|
433 list.time=change.time
|
John@0
|
434 return true
|
John@0
|
435 end
|
John@0
|
436
|
John@17
|
437 function bsk:SuicidePerson(name,listName)
|
John@0
|
438 -- require admin
|
John@0
|
439 bsk:PopulateRaidList()
|
John@16
|
440 local listIndex = bsk:GetListIndex(listName)
|
John@16
|
441 local id = personName2id[name]
|
John@16
|
442 local affect=bsk:GetSuicideList(id,bsk.lists[listIndex])
|
John@16
|
443 local change = {action="SuicidePerson",arg={affect=affect,listIndex=listIndex}}
|
John@0
|
444 bsk:StartChange(change)
|
John@8
|
445 if bsk:DoSuicidePerson(change) then
|
John@0
|
446 bsk:CommitChange(change)
|
John@0
|
447 end
|
John@0
|
448 end
|
John@5
|
449
|
John@5
|
450 function bsk:TrimLists(time)
|
John@5
|
451 if not bsk:CheckListCausality() then
|
John@5
|
452 self:Print("Unable to trim lists due to violated causality")
|
John@5
|
453 return false
|
John@5
|
454 end
|
John@5
|
455
|
John@5
|
456 if type(time) ~= "number" then
|
John@5
|
457 time = tonumber(time)
|
John@5
|
458 end
|
John@5
|
459
|
John@5
|
460 -- bisect the changes list by "time"
|
John@5
|
461 local before = {}
|
John@5
|
462 for i,v in ipairs(self.db.profile.changes) do
|
John@5
|
463 if v.time <= time then
|
John@5
|
464 tinsert(before,v)
|
John@5
|
465 else
|
John@5
|
466 break
|
John@5
|
467 end
|
John@5
|
468 end
|
John@5
|
469
|
John@5
|
470 -- apply first half
|
John@5
|
471 bsk:CreateWorkingStateFromChanges(before)
|
John@5
|
472
|
John@5
|
473 -- save this state permanently; trim the changes permanently
|
John@8
|
474 bsk:tcopy(bsk.db.profile.persons,bsk.persons)
|
John@5
|
475 bsk:tcopy(bsk.db.profile.listBase,bsk.lists)
|
John@8
|
476 while bsk.db.profile.changes ~= nil and bsk.db.profile.changes[1] ~= nil and bsk.db.profile.changes[1].time <= time do
|
John@5
|
477 table.remove(bsk.db.profile.changes,1)
|
John@5
|
478 end
|
John@5
|
479
|
John@5
|
480 -- using the trimmed list and the new bases, recreate the working state
|
John@5
|
481 bsk:CreateWorkingStateFromChanges(bsk.db.profile.changes)
|
John@5
|
482 end
|
John@5
|
483
|
John@1
|
484 --}}}
|
John@17
|
485 -- Higher order actions (ie calls other standard actions){{{
|
John@8
|
486 function bsk:AddMissingPersons()
|
John@1
|
487 bsk:PopulateRaidList()
|
John@1
|
488 local t = {}
|
John@17
|
489 for id,_ in pairs(bsk.persons) do
|
John@17
|
490 t[id] = true
|
John@1
|
491 end
|
John@17
|
492 for name,_ in pairs(raidNameP) do
|
John@17
|
493 if personName2id[name] == nil then
|
John@17
|
494 bsk:Print(sformat("Person %s is missing from the persons list - adding",name))
|
John@17
|
495 bsk:AddPerson(name)
|
John@1
|
496 end
|
John@1
|
497 end
|
John@1
|
498 -- TODO: batch into a single op - no need to spam 25 messages in a row
|
John@1
|
499 end
|
John@17
|
500 function bsk:PopulateListRandom(listIndex)
|
John@17
|
501 -- difference (raid+reserve)-list, then random shuffle that, then add
|
John@3
|
502 bsk:PopulateRaidList()
|
John@17
|
503 local list = bsk.lists[listIndex]
|
John@3
|
504
|
John@17
|
505 local t = {} -- after loops, contains intersection of IDs present between raid and reserve
|
John@17
|
506 for i,v in pairs(raidIdP) do
|
John@17
|
507 if v then t[i] = true end
|
John@17
|
508 end
|
John@17
|
509 for i,v in pairs(reserveIdP) do
|
John@17
|
510 if v then t[i] = true end
|
John@17
|
511 end
|
John@17
|
512
|
John@17
|
513 -- now remove from t all of the people already present on the list
|
John@17
|
514 for i = 1,#list do
|
John@17
|
515 if t[list[i].id] then
|
John@17
|
516 t[list[i].id] = false
|
John@17
|
517 end
|
John@17
|
518 end
|
John@17
|
519
|
John@17
|
520 -- add all remaining
|
John@17
|
521 for i,v in pairs(t) do
|
John@17
|
522 if v then
|
John@17
|
523 bsk:AddPersonToListRandom(bsk.persons[i].main,list.name) -- TODO: APTLR keys off of string names. probably need to change this.
|
John@17
|
524 end
|
John@17
|
525 end
|
John@3
|
526 end
|
John@1
|
527 --}}}
|
John@1
|
528 -- "Soft" actions- ie things that cause nonpermanent state {{{
|
John@1
|
529
|
John@1
|
530 -- reserves
|
John@1
|
531 function bsk:AddReserve(name)
|
John@16
|
532 reserveIdP[personName2id[name]]=true
|
John@1
|
533 -- TODO: communicate to others. don't store this in any way.
|
John@1
|
534 end
|
John@1
|
535
|
John@1
|
536 function bsk:RemoveReserve(name)
|
John@16
|
537 reserveIdP[personName2id[name]]=false
|
John@1
|
538 -- TODO: communicate to others. don't store this in any way.
|
John@1
|
539 end
|
John@1
|
540
|
John@1
|
541
|
John@1
|
542 --function bsk:GetActiveList()
|
John@1
|
543 -- return bsk.lists[1] -- todo!
|
John@1
|
544 --end
|
John@1
|
545
|
John@1
|
546 --}}}
|
John@0
|
547
|
John@17
|
548 -- The following (adapted) code is from Xinhuan (wowace forum member)
|
John@0
|
549 -- Pre-create the unitID strings we will use
|
John@0
|
550 local pID = {}
|
John@0
|
551 local rID = {}
|
John@0
|
552 for i = 1, 4 do
|
John@0
|
553 pID[i] = format("party%d", i)
|
John@0
|
554 end
|
John@0
|
555 for i = 1, 40 do
|
John@0
|
556 rID[i] = format("raid%d", i)
|
John@0
|
557 end
|
John@0
|
558 function bsk:PopulateRaidList()
|
John@0
|
559 local inParty = GetNumPartyMembers()
|
John@0
|
560 local inRaid = GetNumRaidMembers()
|
John@17
|
561 local add = function(unitNameArg)
|
John@17
|
562 local name = UnitName(unitNameArg)
|
John@17
|
563 raidNameP[name]=true
|
John@17
|
564 if personName2id[name] ~= nil then
|
John@17
|
565 raidIdP[personName2id[name]]=true
|
John@17
|
566 end
|
John@17
|
567 end
|
John@0
|
568
|
John@16
|
569 wipe(raidNameP)
|
John@16
|
570 wipe(raidIdP)
|
John@0
|
571 if inRaid > 0 then
|
John@0
|
572 for i = 1, inRaid do
|
John@17
|
573 add(rID[i])
|
John@0
|
574 end
|
John@0
|
575 elseif inParty > 0 then
|
John@0
|
576 for i = 1, inParty do
|
John@17
|
577 add(pID[i])
|
John@0
|
578 end
|
John@0
|
579 -- Now add yourself as the last party member
|
John@17
|
580 add("player")
|
John@0
|
581 else
|
John@0
|
582 -- You're alone
|
John@17
|
583 add("player")
|
John@0
|
584 end
|
John@17
|
585 bsk:PrintTable(raidNameP)
|
John@0
|
586 end
|
John@0
|
587
|
John@0
|
588 -- undo rules!
|
John@0
|
589 -- only the most recent event can be undone
|
John@0
|
590 -- ^^^ on a given list?
|
John@0
|
591 -- algorithm is easy, given "Suicide A B C"
|
John@0
|
592 -- just find A,B,C in the list and replace in order from the s message
|
John@0
|
593 -- while undo is allowed *per-list*, certain events in the stream will
|
John@0
|
594 -- prevent proper undo, such as add/delete player or add/delete list
|
John@0
|
595
|
John@0
|
596
|
John@12
|
597 function bsk:GetSuicideList(id,list)
|
John@1
|
598 --self:Print("Calculating changeset for "..name.." from list -")
|
John@1
|
599 --self:PrintTable(list)
|
John@1
|
600 local t = {}
|
John@1
|
601 local ret = {}
|
John@1
|
602 local pushing = false
|
John@1
|
603 for i = 1, #list do
|
John@12
|
604 if list[i].id == id then
|
John@1
|
605 pushing = true
|
John@1
|
606 end
|
John@16
|
607 if pushing and (raidIdP[list[i].id] or reserveIdP[list[i].id]) then
|
John@10
|
608 tinsert(ret,list[i].id)
|
John@1
|
609 end
|
John@1
|
610 end
|
John@16
|
611 --bsk:Print("GSL")
|
John@16
|
612 --bsk:PrintTable(ret)
|
John@16
|
613 --bsk:Print("GSL")
|
John@1
|
614 return ret
|
John@0
|
615 end
|
John@0
|
616
|
John@13
|
617 function bsk:IdIsInList(id,listRef)
|
John@13
|
618 for i = 1,#listRef do
|
John@13
|
619 if id == listRef[i].id then
|
John@13
|
620 return true
|
John@13
|
621 end
|
John@13
|
622 end
|
John@13
|
623 return false
|
John@13
|
624 end
|
John@13
|
625
|
John@5
|
626 -- returns true if the events in the list are in time order
|
John@5
|
627 function bsk:CheckListCausality()
|
John@5
|
628 local t = nil
|
John@5
|
629 for i,v in ipairs(bsk.db.profile.changes) do
|
John@5
|
630 if t ~= nil then
|
John@5
|
631 if v.time <= t then
|
John@5
|
632 return false
|
John@5
|
633 end
|
John@5
|
634 end
|
John@5
|
635 t = v.time
|
John@5
|
636 end
|
John@5
|
637 return true
|
John@5
|
638 end
|
John@0
|
639
|
John@0
|
640 -- Support functions
|
John@0
|
641
|
John@0
|
642 function bsk:GetListIndex(name)
|
John@0
|
643 for i,v in pairs(bsk.lists) do
|
John@0
|
644 if v.name == name then
|
John@0
|
645 return i
|
John@0
|
646 end
|
John@0
|
647 end
|
John@17
|
648 return nil
|
John@0
|
649 end
|
John@1
|
650
|
John@3
|
651 local shuffleArray = function(array)
|
John@3
|
652 local arrayCount = #array
|
John@3
|
653 for i = arrayCount, 2, -1 do
|
John@3
|
654 local j = math.random(1, i)
|
John@3
|
655 array[i], array[j] = array[j], array[i]
|
John@3
|
656 end
|
John@3
|
657 return array
|
John@3
|
658 end
|
John@3
|
659
|