annotate Comm.lua @ 91:5ade79caeece

Starting to add a global timestamp to allow for incremental updates.
author John@Yosemite-PC
date Mon, 16 Apr 2012 07:06:50 -0400
parents 22b37c800bc4
children a227f3b61cda
rev   line source
John@72 1 local bsk=bsk
John@72 2 local _G=_G
John@72 3 local table=table
John@72 4 local pairs=pairs
John@72 5 local setmetatable=setmetatable
John@72 6 local ipairs=ipairs
John@72 7 local unpack=unpack
John@72 8 local string=string
John@72 9 local sformat=string.format
John@72 10 local tostring=tostring
John@72 11 local type=type
John@72 12 local getn=getn
John@72 13
John@72 14 local commlib = LibStub("AceComm-3.0") or _G.error("Couldn't load up AceComm")
John@72 15 local s = LibStub("AceSerializer-3.0") or _G.error("Couldn't load up AceSerializer")
John@72 16
John@72 17 setfenv(1,bsk)
John@72 18
John@72 19 local function BuildPacket(handler,message)
John@72 20 local p = {handler,message}
John@72 21 local str = s:Serialize({handler,message})
John@72 22 print("sending",str)
John@72 23 return p,str
John@72 24 end
John@72 25
John@72 26 local function SendMessage(str)
John@72 27 --commlib:SendCommMessage("BSKADDON",str,"GUILD")
John@86 28 commlib:SendCommMessage("BSKADDON"..commversion,str,"RAID")
John@72 29 end
John@72 30
John@72 31 local function Send(handler,message)
John@72 32 local p,str = BuildPacket(handler,message)
John@72 33 SendMessage(str)
John@72 34 end
John@72 35
John@72 36 -- todo: ActivateList and AddReserve -> state
John@72 37 Comm =
John@72 38 {
John@72 39 ["SS"] = function(self,packet,sender,isloop)
John@72 40 print("isloop",isloop)
John@72 41 if not isloop then DispatchState(packet) end
John@72 42 end,
John@72 43 ["SendStateChange"] = function(self,...)
John@72 44 local p,str = BuildPacket("SS",{...})
John@72 45 DispatchState(p[2])
John@72 46 SendMessage(str)
John@72 47 end,
John@72 48 ["AR"] = function(self,packet,sender,isloop)
John@72 49 if isloop then return end
John@72 50 PersonList:AddReserve(packet)
John@72 51 changeListener:DataEvent()
John@72 52 end,
John@72 53 ["AddReserve"] = function(self,packet)
John@72 54 if changeListener then
John@72 55 changeListener:DataEvent(change)
John@72 56 end
John@72 57 Send("AR",packet)
John@72 58 end,
John@72 59 ["SendChange"] = function(self,change)
John@72 60 if changeListener then
John@72 61 changeListener:DataEvent(change)
John@72 62 end
John@72 63 Send("CC",change)
John@72 64 end,
John@72 65 ["CC"] = function(self,change,sender,isloop)
John@72 66 if isloop then return end
John@91 67 table.insert(db.profile.changes,change)
John@72 68 ProcessChange(change)
John@72 69 changeListener:DataEvent()
John@72 70 end,
John@72 71 ["Push"] = function(self)
John@91 72 Send("PU",{db.profile.lists,db.profile.persons,db.profile.changes,db.profile.time})
John@72 73 end,
John@72 74 ["PU"] = function(self,packet,sender,isloop)
John@72 75 if isloop then return end
John@91 76 db.profile.lists,db.profile.persons,db.profile.changes,db.profile.time = unpack(packet)
John@72 77 CreateWorkingStateFromChanges(db.profile.changes)
John@72 78 if changeListener then
John@72 79 changeListener:DataEvent()
John@72 80 end
John@72 81 end,
John@91 82
John@91 83 ["TS"] = function(self,packet,sender,isloop)
John@91 84 if isloop then return end
John@91 85 if masterLooterIsMe and admin then
John@91 86 -- only non-admins will send this message, send them the present
John@91 87 -- working state
John@91 88 -- todo: if they send a timestamp that's somewhere along our
John@91 89 -- timeline, then just catch them up
John@91 90 local dbPersons = {toons=PersonList.toons,time=PersonList.time}
John@91 91 Send("CU",{dbPersons,LootLists.l,timestamp}) -- todo: send privately
John@91 92 end
John@91 93 end,
John@91 94
John@91 95 ["CU"] = function(self,packet,sender,isloop) -- blindly trust an admin loot master
John@91 96 if isloop then return end
John@91 97 print("CU")
John@91 98 db.profile.persons,db.profile.lists,db.profile.time = unpack(packet)
John@91 99 db.profile.changes = {}
John@91 100 CreateWorkingStateFromChanges(db.profile.changes)
John@91 101 if changeListener then
John@91 102 changeListener:DataEvent()
John@91 103 end
John@91 104
John@91 105 end,
John@91 106
John@91 107 ["RequestCatchup"] = function(self)
John@91 108 if not admin then
John@91 109 Send("TS", timestamp) -- todo: send privately to loot master
John@91 110 else
John@91 111 -- todo: admins talking to one another
John@91 112 end
John@91 113
John@91 114 end,
John@72 115 }
John@72 116
John@72 117 local function OnCommReceived(prefix, message, distribution, sender)
John@72 118 print("Received on", distribution)
John@72 119 local success,packet = s:Deserialize(message)
John@72 120 local isloop = _G.UnitName("player") == sender
John@72 121
John@72 122 print("received",message)
John@72 123
John@72 124 Comm[packet[1]](Comm,packet[2],sender,isloop)
John@72 125 end
John@72 126
John@86 127 alertlist = {}
John@86 128 local function OnOlderCommReceived(prefix, message, distribution, sender)
John@86 129 if not alertlist[sender] then
John@86 130 printf("Received communication from %s, who is using an older version of the addon; ignoring",sender)
John@86 131 alertlist[sender]=true
John@86 132 end
John@86 133 end
John@86 134
John@86 135 local function OnNewerCommReceived(prefix, message, distribution, sender)
John@86 136 if not alertlist[sender] then
John@86 137 printf("Received communication from %s, who is using a newer version of the addon; ignoring",sender)
John@86 138 alertlist[sender]=true
John@86 139 end
John@86 140 end
John@86 141
John@72 142 function InitializeComm()
John@86 143 for i = 0,commversion-1 do
John@86 144 commlib:RegisterComm("BSKADDON"..i,OnOlderCommReceived)
John@86 145 end
John@86 146 commlib:RegisterComm("BSKADDON"..commversion,OnCommReceived)
John@86 147 for i = commversion+1,commversion+5 do -- some sensible number
John@86 148 commlib:RegisterComm("BSKADDON"..i,OnNewerCommReceived)
John@86 149 end
John@72 150 end
John@72 151
John@72 152 function DeinitializeComm()
John@72 153
John@72 154 end