comparison Libs/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua @ 57:01b63b8ed811 v21

total rewrite to version 21
author yellowfive
date Fri, 05 Jun 2015 11:05:15 -0700
parents
children e635cd648e01
comparison
equal deleted inserted replaced
56:75431c084aa0 57:01b63b8ed811
1 --[[-----------------------------------------------------------------------------
2 ColorPicker Widget
3 -------------------------------------------------------------------------------]]
4 local Type, Version = "ColorPicker", 22
5 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
6 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
7
8 -- Lua APIs
9 local pairs = pairs
10
11 -- WoW APIs
12 local CreateFrame, UIParent = CreateFrame, UIParent
13
14 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
15 -- List them here for Mikk's FindGlobals script
16 -- GLOBALS: ShowUIPanel, HideUIPanel, ColorPickerFrame, OpacitySliderFrame
17
18 --[[-----------------------------------------------------------------------------
19 Support functions
20 -------------------------------------------------------------------------------]]
21 local function ColorCallback(self, r, g, b, a, isAlpha)
22 if not self.HasAlpha then
23 a = 1
24 end
25 self:SetColor(r, g, b, a)
26 if ColorPickerFrame:IsVisible() then
27 --colorpicker is still open
28 self:Fire("OnValueChanged", r, g, b, a)
29 else
30 --colorpicker is closed, color callback is first, ignore it,
31 --alpha callback is the final call after it closes so confirm now
32 if isAlpha then
33 self:Fire("OnValueConfirmed", r, g, b, a)
34 end
35 end
36 end
37
38 --[[-----------------------------------------------------------------------------
39 Scripts
40 -------------------------------------------------------------------------------]]
41 local function Control_OnEnter(frame)
42 frame.obj:Fire("OnEnter")
43 end
44
45 local function Control_OnLeave(frame)
46 frame.obj:Fire("OnLeave")
47 end
48
49 local function ColorSwatch_OnClick(frame)
50 HideUIPanel(ColorPickerFrame)
51 local self = frame.obj
52 if not self.disabled then
53 ColorPickerFrame:SetFrameStrata("FULLSCREEN_DIALOG")
54 ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10)
55 ColorPickerFrame:SetClampedToScreen(true)
56
57 ColorPickerFrame.func = function()
58 local r, g, b = ColorPickerFrame:GetColorRGB()
59 local a = 1 - OpacitySliderFrame:GetValue()
60 ColorCallback(self, r, g, b, a)
61 end
62
63 ColorPickerFrame.hasOpacity = self.HasAlpha
64 ColorPickerFrame.opacityFunc = function()
65 local r, g, b = ColorPickerFrame:GetColorRGB()
66 local a = 1 - OpacitySliderFrame:GetValue()
67 ColorCallback(self, r, g, b, a, true)
68 end
69
70 local r, g, b, a = self.r, self.g, self.b, self.a
71 if self.HasAlpha then
72 ColorPickerFrame.opacity = 1 - (a or 0)
73 end
74 ColorPickerFrame:SetColorRGB(r, g, b)
75
76 ColorPickerFrame.cancelFunc = function()
77 ColorCallback(self, r, g, b, a, true)
78 end
79
80 ShowUIPanel(ColorPickerFrame)
81 end
82 AceGUI:ClearFocus()
83 end
84
85 --[[-----------------------------------------------------------------------------
86 Methods
87 -------------------------------------------------------------------------------]]
88 local methods = {
89 ["OnAcquire"] = function(self)
90 self:SetHeight(24)
91 self:SetWidth(200)
92 self:SetHasAlpha(false)
93 self:SetColor(0, 0, 0, 1)
94 self:SetDisabled(nil)
95 self:SetLabel(nil)
96 end,
97
98 -- ["OnRelease"] = nil,
99
100 ["SetLabel"] = function(self, text)
101 self.text:SetText(text)
102 end,
103
104 ["SetColor"] = function(self, r, g, b, a)
105 self.r = r
106 self.g = g
107 self.b = b
108 self.a = a or 1
109 self.colorSwatch:SetVertexColor(r, g, b, a)
110 end,
111
112 ["SetHasAlpha"] = function(self, HasAlpha)
113 self.HasAlpha = HasAlpha
114 end,
115
116 ["SetDisabled"] = function(self, disabled)
117 self.disabled = disabled
118 if self.disabled then
119 self.frame:Disable()
120 self.text:SetTextColor(0.5, 0.5, 0.5)
121 else
122 self.frame:Enable()
123 self.text:SetTextColor(1, 1, 1)
124 end
125 end
126 }
127
128 --[[-----------------------------------------------------------------------------
129 Constructor
130 -------------------------------------------------------------------------------]]
131 local function Constructor()
132 local frame = CreateFrame("Button", nil, UIParent)
133 frame:Hide()
134
135 frame:EnableMouse(true)
136 frame:SetScript("OnEnter", Control_OnEnter)
137 frame:SetScript("OnLeave", Control_OnLeave)
138 frame:SetScript("OnClick", ColorSwatch_OnClick)
139
140 local colorSwatch = frame:CreateTexture(nil, "OVERLAY")
141 colorSwatch:SetWidth(19)
142 colorSwatch:SetHeight(19)
143 colorSwatch:SetTexture("Interface\\ChatFrame\\ChatFrameColorSwatch")
144 colorSwatch:SetPoint("LEFT")
145
146 local texture = frame:CreateTexture(nil, "BACKGROUND")
147 texture:SetWidth(16)
148 texture:SetHeight(16)
149 texture:SetTexture(1, 1, 1)
150 texture:SetPoint("CENTER", colorSwatch)
151 texture:Show()
152
153 local checkers = frame:CreateTexture(nil, "BACKGROUND")
154 checkers:SetWidth(14)
155 checkers:SetHeight(14)
156 checkers:SetTexture("Tileset\\Generic\\Checkers")
157 checkers:SetTexCoord(.25, 0, 0.5, .25)
158 checkers:SetDesaturated(true)
159 checkers:SetVertexColor(1, 1, 1, 0.75)
160 checkers:SetPoint("CENTER", colorSwatch)
161 checkers:Show()
162
163 local text = frame:CreateFontString(nil,"OVERLAY","GameFontHighlight")
164 text:SetHeight(24)
165 text:SetJustifyH("LEFT")
166 text:SetTextColor(1, 1, 1)
167 text:SetPoint("LEFT", colorSwatch, "RIGHT", 2, 0)
168 text:SetPoint("RIGHT")
169
170 --local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
171 --highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
172 --highlight:SetBlendMode("ADD")
173 --highlight:SetAllPoints(frame)
174
175 local widget = {
176 colorSwatch = colorSwatch,
177 text = text,
178 frame = frame,
179 type = Type
180 }
181 for method, func in pairs(methods) do
182 widget[method] = func
183 end
184
185 return AceGUI:RegisterAsWidget(widget)
186 end
187
188 AceGUI:RegisterWidgetType(Type, Constructor, Version)