Mercurial > wow > askmrrobot
comparison ui/EnchantTab.lua @ 0:ec731d2fe6ba
Version 1.2.12.0
author | Adam tegen <adam.tegen@gmail.com> |
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date | Tue, 20 May 2014 21:43:23 -0500 |
parents | |
children | ece9167c0d1c |
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-1:000000000000 | 0:ec731d2fe6ba |
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1 local _, AskMrRobot = ... | |
2 | |
3 -- initialize the EnchantTab class | |
4 AskMrRobot.EnchantTab = AskMrRobot.inheritsFrom(AskMrRobot.Frame) | |
5 | |
6 function AskMrRobot.EnchantTab:new(parent) | |
7 | |
8 local tab = AskMrRobot.Frame:new(nil, parent) | |
9 setmetatable(tab, { __index = AskMrRobot.EnchantTab }) | |
10 tab:SetPoint("TOPLEFT") | |
11 tab:SetPoint("BOTTOMRIGHT") | |
12 tab:Hide() | |
13 | |
14 | |
15 local text = tab:CreateFontString("AmrEnchantsText1", "ARTWORK", "GameFontNormalLarge") | |
16 text:SetPoint("TOPLEFT", 0, -5) | |
17 text:SetText("Enchants") | |
18 | |
19 tab.stamp = AskMrRobot.RobotStamp:new(nil, tab) | |
20 tab.stamp:Hide() | |
21 tab.stamp.smallText:SetText("Your enchants are 100% optimal!") | |
22 tab.stamp:SetPoint("TOPLEFT", text, "BOTTOMLEFT", 2, -15) | |
23 tab.stamp:SetPoint("RIGHT", tab, "RIGHT", -20, 0) | |
24 | |
25 tab.slotHeader = tab:CreateFontString("AmrBadEnchantSlotHeader", "ARTWORK", "GameFontNormal") | |
26 tab.slotHeader:SetPoint("TOPLEFT", "AmrEnchantsText1", "BOTTOMLEFT", 0, -20) | |
27 tab.slotHeader:SetText("Slot") | |
28 tab.slotHeader:SetWidth(90) | |
29 tab.slotHeader:SetJustifyH("LEFT") | |
30 | |
31 tab.currentHeader = tab:CreateFontString("AmrBadEnchantCurrentHeader", "ARTWORK", "GameFontNormal") | |
32 tab.currentHeader:SetText("Current") | |
33 tab.currentHeader:SetPoint("TOPLEFT", "AmrBadEnchantSlotHeader", "TOPLEFT", 100, 0) | |
34 tab.currentHeader:SetWidth(120) | |
35 tab.currentHeader:SetJustifyH("LEFT") | |
36 | |
37 tab.optimizedHeader = tab:CreateFontString("AmrBadEnchantOptimizedHeader", "ARTWORK", "GameFontNormal") | |
38 tab.optimizedHeader:SetPoint("TOPLEFT", "AmrBadEnchantCurrentHeader", "TOPLEFT", 140, 0) | |
39 tab.optimizedHeader:SetPoint("RIGHT", -30, 0) | |
40 tab.optimizedHeader:SetText("Optimized") | |
41 tab.optimizedHeader:SetJustifyH("LEFT") | |
42 | |
43 tab.badEnchantSlots = {} | |
44 tab.badEnchantCurrent = {} | |
45 tab.badEnchantOptimized = {} | |
46 | |
47 for i = 1, #AskMrRobot.slotNames do | |
48 local itemText = tab:CreateFontString(nil, "ARTWORK", "GameFontWhite") | |
49 itemText:SetPoint("TOPLEFT", "AmrBadEnchantSlotHeader", "TOPLEFT", 0, -26 * i) | |
50 itemText:SetPoint("BOTTOMRIGHT", "AmrBadEnchantSlotHeader", "BOTTOMRIGHT", 0, -26 * i) | |
51 itemText:SetJustifyH("LEFT") | |
52 itemText:SetText("TestSlot") | |
53 tinsert(tab.badEnchantSlots, itemText) | |
54 | |
55 itemText = AskMrRobot.EnchantLinkText:new(nil, tab) | |
56 itemText:SetPoint("TOPLEFT", "AmrBadEnchantCurrentHeader", "TOPLEFT", 0, -26 * i) | |
57 itemText:SetPoint("BOTTOMRIGHT", "AmrBadEnchantCurrentHeader", "BOTTOMRIGHT", 0, -26 * i) | |
58 tinsert(tab.badEnchantCurrent, itemText) | |
59 | |
60 itemText = AskMrRobot.EnchantLinkIconAndText:new(nil, tab) | |
61 itemText:SetPoint("TOPLEFT", "AmrBadEnchantOptimizedHeader", "TOPLEFT", 0, -26 * i) | |
62 itemText:SetPoint("BOTTOMRIGHT", "AmrBadEnchantOptimizedHeader", "BOTTOMRIGHT", 0, -26 * i) | |
63 tinsert(tab.badEnchantOptimized, itemText) | |
64 end | |
65 | |
66 return tab | |
67 end | |
68 | |
69 function AskMrRobot.EnchantTab:showBadEnchants() | |
70 | |
71 local badEnchants = AskMrRobot.itemDiffs.enchants | |
72 | |
73 local i = 1 | |
74 | |
75 -- for all the bad items | |
76 for slotNum, badEnchant in AskMrRobot.sortSlots(badEnchants) do | |
77 self.badEnchantSlots[i]:SetText(_G[strupper(AskMrRobot.slotNames[slotNum])]) | |
78 self.badEnchantSlots[i]:Show() | |
79 | |
80 self.badEnchantCurrent[i]:SetEnchantId(badEnchant.current) | |
81 | |
82 self.badEnchantOptimized[i]:SetEnchantId(badEnchant.optimized) | |
83 i = i + 1 | |
84 end | |
85 | |
86 -- hide / show the headers | |
87 if i == 1 then | |
88 self.optimizedHeader:Hide() | |
89 self.currentHeader:Hide() | |
90 self.slotHeader:Hide() | |
91 self.stamp:Show() | |
92 else | |
93 self.optimizedHeader:Show() | |
94 self.currentHeader:Show() | |
95 self.slotHeader:Show() | |
96 self.stamp:Hide() | |
97 end | |
98 | |
99 -- hide the remaining slots | |
100 while i <= #self.badEnchantSlots do | |
101 self.badEnchantSlots[i]:Hide() | |
102 self.badEnchantCurrent[i]:SetEnchantId(nil) | |
103 self.badEnchantOptimized[i]:SetEnchantId(nil) | |
104 i = i + 1 | |
105 end | |
106 end |