Mercurial > wow > askmrrobot
comparison Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua @ 124:e31b02b24488
Updated for 8.0 pre-patch and BfA.
| author | yellowfive |
|---|---|
| date | Tue, 17 Jul 2018 09:57:39 -0700 |
| parents | e635cd648e01 |
| children |
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| 123:7a6364917f86 | 124:e31b02b24488 |
|---|---|
| 1 --[[----------------------------------------------------------------------------- | 1 --[[----------------------------------------------------------------------------- |
| 2 Button Widget | 2 Button Widget |
| 3 Graphical Button. | 3 Graphical Button. |
| 4 -------------------------------------------------------------------------------]] | 4 -------------------------------------------------------------------------------]] |
| 5 local Type, Version = "Button", 23 | 5 local Type, Version = "Button", 24 |
| 6 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) | 6 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) |
| 7 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end | 7 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end |
| 8 | 8 |
| 9 -- Lua APIs | 9 -- Lua APIs |
| 10 local pairs = pairs | 10 local pairs = pairs |
| 16 --[[----------------------------------------------------------------------------- | 16 --[[----------------------------------------------------------------------------- |
| 17 Scripts | 17 Scripts |
| 18 -------------------------------------------------------------------------------]] | 18 -------------------------------------------------------------------------------]] |
| 19 local function Button_OnClick(frame, ...) | 19 local function Button_OnClick(frame, ...) |
| 20 AceGUI:ClearFocus() | 20 AceGUI:ClearFocus() |
| 21 PlaySound("igMainMenuOption") | 21 PlaySound(852) -- SOUNDKIT.IG_MAINMENU_OPTION |
| 22 frame.obj:Fire("OnClick", ...) | 22 frame.obj:Fire("OnClick", ...) |
| 23 end | 23 end |
| 24 | 24 |
| 25 local function Control_OnEnter(frame) | 25 local function Control_OnEnter(frame) |
| 26 frame.obj:Fire("OnEnter") | 26 frame.obj:Fire("OnEnter") |
