comparison Libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua @ 57:01b63b8ed811 v21

total rewrite to version 21
author yellowfive
date Fri, 05 Jun 2015 11:05:15 -0700
parents
children e635cd648e01
comparison
equal deleted inserted replaced
56:75431c084aa0 57:01b63b8ed811
1 --[[-----------------------------------------------------------------------------
2 Keybinding Widget
3 Set Keybindings in the Config UI.
4 -------------------------------------------------------------------------------]]
5 local Type, Version = "Keybinding", 24
6 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
7 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
8
9 -- Lua APIs
10 local pairs = pairs
11
12 -- WoW APIs
13 local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
14 local CreateFrame, UIParent = CreateFrame, UIParent
15
16 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
17 -- List them here for Mikk's FindGlobals script
18 -- GLOBALS: NOT_BOUND
19
20 local wowMoP
21 do
22 local _, _, _, interface = GetBuildInfo()
23 wowMoP = (interface >= 50000)
24 end
25
26 --[[-----------------------------------------------------------------------------
27 Scripts
28 -------------------------------------------------------------------------------]]
29
30 local function Control_OnEnter(frame)
31 frame.obj:Fire("OnEnter")
32 end
33
34 local function Control_OnLeave(frame)
35 frame.obj:Fire("OnLeave")
36 end
37
38 local function Keybinding_OnClick(frame, button)
39 if button == "LeftButton" or button == "RightButton" then
40 local self = frame.obj
41 if self.waitingForKey then
42 frame:EnableKeyboard(false)
43 self.msgframe:Hide()
44 frame:UnlockHighlight()
45 self.waitingForKey = nil
46 else
47 frame:EnableKeyboard(true)
48 self.msgframe:Show()
49 frame:LockHighlight()
50 self.waitingForKey = true
51 end
52 end
53 AceGUI:ClearFocus()
54 end
55
56 local ignoreKeys = {
57 ["BUTTON1"] = true, ["BUTTON2"] = true,
58 ["UNKNOWN"] = true,
59 ["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true,
60 ["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true,
61 }
62 local function Keybinding_OnKeyDown(frame, key)
63 local self = frame.obj
64 if self.waitingForKey then
65 local keyPressed = key
66 if keyPressed == "ESCAPE" then
67 keyPressed = ""
68 else
69 if ignoreKeys[keyPressed] then return end
70 if IsShiftKeyDown() then
71 keyPressed = "SHIFT-"..keyPressed
72 end
73 if IsControlKeyDown() then
74 keyPressed = "CTRL-"..keyPressed
75 end
76 if IsAltKeyDown() then
77 keyPressed = "ALT-"..keyPressed
78 end
79 end
80
81 frame:EnableKeyboard(false)
82 self.msgframe:Hide()
83 frame:UnlockHighlight()
84 self.waitingForKey = nil
85
86 if not self.disabled then
87 self:SetKey(keyPressed)
88 self:Fire("OnKeyChanged", keyPressed)
89 end
90 end
91 end
92
93 local function Keybinding_OnMouseDown(frame, button)
94 if button == "LeftButton" or button == "RightButton" then
95 return
96 elseif button == "MiddleButton" then
97 button = "BUTTON3"
98 elseif button == "Button4" then
99 button = "BUTTON4"
100 elseif button == "Button5" then
101 button = "BUTTON5"
102 end
103 Keybinding_OnKeyDown(frame, button)
104 end
105
106 --[[-----------------------------------------------------------------------------
107 Methods
108 -------------------------------------------------------------------------------]]
109 local methods = {
110 ["OnAcquire"] = function(self)
111 self:SetWidth(200)
112 self:SetLabel("")
113 self:SetKey("")
114 self.waitingForKey = nil
115 self.msgframe:Hide()
116 self:SetDisabled(false)
117 self.button:EnableKeyboard(false)
118 end,
119
120 -- ["OnRelease"] = nil,
121
122 ["SetDisabled"] = function(self, disabled)
123 self.disabled = disabled
124 if disabled then
125 self.button:Disable()
126 self.label:SetTextColor(0.5,0.5,0.5)
127 else
128 self.button:Enable()
129 self.label:SetTextColor(1,1,1)
130 end
131 end,
132
133 ["SetKey"] = function(self, key)
134 if (key or "") == "" then
135 self.button:SetText(NOT_BOUND)
136 self.button:SetNormalFontObject("GameFontNormal")
137 else
138 self.button:SetText(key)
139 self.button:SetNormalFontObject("GameFontHighlight")
140 end
141 end,
142
143 ["GetKey"] = function(self)
144 local key = self.button:GetText()
145 if key == NOT_BOUND then
146 key = nil
147 end
148 return key
149 end,
150
151 ["SetLabel"] = function(self, label)
152 self.label:SetText(label or "")
153 if (label or "") == "" then
154 self.alignoffset = nil
155 self:SetHeight(24)
156 else
157 self.alignoffset = 30
158 self:SetHeight(44)
159 end
160 end,
161 }
162
163 --[[-----------------------------------------------------------------------------
164 Constructor
165 -------------------------------------------------------------------------------]]
166
167 local ControlBackdrop = {
168 bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
169 edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
170 tile = true, tileSize = 16, edgeSize = 16,
171 insets = { left = 3, right = 3, top = 3, bottom = 3 }
172 }
173
174 local function keybindingMsgFixWidth(frame)
175 frame:SetWidth(frame.msg:GetWidth() + 10)
176 frame:SetScript("OnUpdate", nil)
177 end
178
179 local function Constructor()
180 local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type)
181
182 local frame = CreateFrame("Frame", nil, UIParent)
183 local button = CreateFrame("Button", name, frame, wowMoP and "UIPanelButtonTemplate" or "UIPanelButtonTemplate2")
184
185 button:EnableMouse(true)
186 button:RegisterForClicks("AnyDown")
187 button:SetScript("OnEnter", Control_OnEnter)
188 button:SetScript("OnLeave", Control_OnLeave)
189 button:SetScript("OnClick", Keybinding_OnClick)
190 button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
191 button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
192 button:SetPoint("BOTTOMLEFT")
193 button:SetPoint("BOTTOMRIGHT")
194 button:SetHeight(24)
195 button:EnableKeyboard(false)
196
197 local text = button:GetFontString()
198 text:SetPoint("LEFT", 7, 0)
199 text:SetPoint("RIGHT", -7, 0)
200
201 local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
202 label:SetPoint("TOPLEFT")
203 label:SetPoint("TOPRIGHT")
204 label:SetJustifyH("CENTER")
205 label:SetHeight(18)
206
207 local msgframe = CreateFrame("Frame", nil, UIParent)
208 msgframe:SetHeight(30)
209 msgframe:SetBackdrop(ControlBackdrop)
210 msgframe:SetBackdropColor(0,0,0)
211 msgframe:SetFrameStrata("FULLSCREEN_DIALOG")
212 msgframe:SetFrameLevel(1000)
213 msgframe:SetToplevel(true)
214
215 local msg = msgframe:CreateFontString(nil, "OVERLAY", "GameFontNormal")
216 msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel.")
217 msgframe.msg = msg
218 msg:SetPoint("TOPLEFT", 5, -5)
219 msgframe:SetScript("OnUpdate", keybindingMsgFixWidth)
220 msgframe:SetPoint("BOTTOM", button, "TOP")
221 msgframe:Hide()
222
223 local widget = {
224 button = button,
225 label = label,
226 msgframe = msgframe,
227 frame = frame,
228 alignoffset = 30,
229 type = Type
230 }
231 for method, func in pairs(methods) do
232 widget[method] = func
233 end
234 button.obj = widget
235
236 return AceGUI:RegisterAsWidget(widget)
237 end
238
239 AceGUI:RegisterWidgetType(Type, Constructor, Version)