Mercurial > wow > askmrrobot
comparison Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown-Items.lua @ 57:01b63b8ed811 v21
total rewrite to version 21
author | yellowfive |
---|---|
date | Fri, 05 Jun 2015 11:05:15 -0700 |
parents | |
children | e635cd648e01 |
comparison
equal
deleted
inserted
replaced
56:75431c084aa0 | 57:01b63b8ed811 |
---|---|
1 --[[ $Id: AceGUIWidget-DropDown-Items.lua 996 2010-12-01 18:34:17Z nevcairiel $ ]]-- | |
2 | |
3 local AceGUI = LibStub("AceGUI-3.0") | |
4 | |
5 -- Lua APIs | |
6 local select, assert = select, assert | |
7 | |
8 -- WoW APIs | |
9 local PlaySound = PlaySound | |
10 local CreateFrame = CreateFrame | |
11 | |
12 local function fixlevels(parent,...) | |
13 local i = 1 | |
14 local child = select(i, ...) | |
15 while child do | |
16 child:SetFrameLevel(parent:GetFrameLevel()+1) | |
17 fixlevels(child, child:GetChildren()) | |
18 i = i + 1 | |
19 child = select(i, ...) | |
20 end | |
21 end | |
22 | |
23 local function fixstrata(strata, parent, ...) | |
24 local i = 1 | |
25 local child = select(i, ...) | |
26 parent:SetFrameStrata(strata) | |
27 while child do | |
28 fixstrata(strata, child, child:GetChildren()) | |
29 i = i + 1 | |
30 child = select(i, ...) | |
31 end | |
32 end | |
33 | |
34 -- ItemBase is the base "class" for all dropdown items. | |
35 -- Each item has to use ItemBase.Create(widgetType) to | |
36 -- create an initial 'self' value. | |
37 -- ItemBase will add common functions and ui event handlers. | |
38 -- Be sure to keep basic usage when you override functions. | |
39 | |
40 local ItemBase = { | |
41 -- NOTE: The ItemBase version is added to each item's version number | |
42 -- to ensure proper updates on ItemBase changes. | |
43 -- Use at least 1000er steps. | |
44 version = 1000, | |
45 counter = 0, | |
46 } | |
47 | |
48 function ItemBase.Frame_OnEnter(this) | |
49 local self = this.obj | |
50 | |
51 if self.useHighlight then | |
52 self.highlight:Show() | |
53 end | |
54 self:Fire("OnEnter") | |
55 | |
56 if self.specialOnEnter then | |
57 self.specialOnEnter(self) | |
58 end | |
59 end | |
60 | |
61 function ItemBase.Frame_OnLeave(this) | |
62 local self = this.obj | |
63 | |
64 self.highlight:Hide() | |
65 self:Fire("OnLeave") | |
66 | |
67 if self.specialOnLeave then | |
68 self.specialOnLeave(self) | |
69 end | |
70 end | |
71 | |
72 -- exported, AceGUI callback | |
73 function ItemBase.OnAcquire(self) | |
74 self.frame:SetToplevel(true) | |
75 self.frame:SetFrameStrata("FULLSCREEN_DIALOG") | |
76 end | |
77 | |
78 -- exported, AceGUI callback | |
79 function ItemBase.OnRelease(self) | |
80 self:SetDisabled(false) | |
81 self.pullout = nil | |
82 self.frame:SetParent(nil) | |
83 self.frame:ClearAllPoints() | |
84 self.frame:Hide() | |
85 end | |
86 | |
87 -- exported | |
88 -- NOTE: this is called by a Dropdown-Pullout. | |
89 -- Do not call this method directly | |
90 function ItemBase.SetPullout(self, pullout) | |
91 self.pullout = pullout | |
92 | |
93 self.frame:SetParent(nil) | |
94 self.frame:SetParent(pullout.itemFrame) | |
95 self.parent = pullout.itemFrame | |
96 fixlevels(pullout.itemFrame, pullout.itemFrame:GetChildren()) | |
97 end | |
98 | |
99 -- exported | |
100 function ItemBase.SetText(self, text) | |
101 self.text:SetText(text or "") | |
102 end | |
103 | |
104 -- exported | |
105 function ItemBase.GetText(self) | |
106 return self.text:GetText() | |
107 end | |
108 | |
109 -- exported | |
110 function ItemBase.SetPoint(self, ...) | |
111 self.frame:SetPoint(...) | |
112 end | |
113 | |
114 -- exported | |
115 function ItemBase.Show(self) | |
116 self.frame:Show() | |
117 end | |
118 | |
119 -- exported | |
120 function ItemBase.Hide(self) | |
121 self.frame:Hide() | |
122 end | |
123 | |
124 -- exported | |
125 function ItemBase.SetDisabled(self, disabled) | |
126 self.disabled = disabled | |
127 if disabled then | |
128 self.useHighlight = false | |
129 self.text:SetTextColor(.5, .5, .5) | |
130 else | |
131 self.useHighlight = true | |
132 self.text:SetTextColor(1, 1, 1) | |
133 end | |
134 end | |
135 | |
136 -- exported | |
137 -- NOTE: this is called by a Dropdown-Pullout. | |
138 -- Do not call this method directly | |
139 function ItemBase.SetOnLeave(self, func) | |
140 self.specialOnLeave = func | |
141 end | |
142 | |
143 -- exported | |
144 -- NOTE: this is called by a Dropdown-Pullout. | |
145 -- Do not call this method directly | |
146 function ItemBase.SetOnEnter(self, func) | |
147 self.specialOnEnter = func | |
148 end | |
149 | |
150 function ItemBase.Create(type) | |
151 -- NOTE: Most of the following code is copied from AceGUI-3.0/Dropdown widget | |
152 local count = AceGUI:GetNextWidgetNum(type) | |
153 local frame = CreateFrame("Button", "AceGUI30DropDownItem"..count) | |
154 local self = {} | |
155 self.frame = frame | |
156 frame.obj = self | |
157 self.type = type | |
158 | |
159 self.useHighlight = true | |
160 | |
161 frame:SetHeight(17) | |
162 frame:SetFrameStrata("FULLSCREEN_DIALOG") | |
163 | |
164 local text = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall") | |
165 text:SetTextColor(1,1,1) | |
166 text:SetJustifyH("LEFT") | |
167 text:SetPoint("TOPLEFT",frame,"TOPLEFT",18,0) | |
168 text:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-8,0) | |
169 self.text = text | |
170 | |
171 local highlight = frame:CreateTexture(nil, "OVERLAY") | |
172 highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight") | |
173 highlight:SetBlendMode("ADD") | |
174 highlight:SetHeight(14) | |
175 highlight:ClearAllPoints() | |
176 highlight:SetPoint("RIGHT",frame,"RIGHT",-3,0) | |
177 highlight:SetPoint("LEFT",frame,"LEFT",5,0) | |
178 highlight:Hide() | |
179 self.highlight = highlight | |
180 | |
181 local check = frame:CreateTexture("OVERLAY") | |
182 check:SetWidth(16) | |
183 check:SetHeight(16) | |
184 check:SetPoint("LEFT",frame,"LEFT",3,-1) | |
185 check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check") | |
186 check:Hide() | |
187 self.check = check | |
188 | |
189 local sub = frame:CreateTexture("OVERLAY") | |
190 sub:SetWidth(16) | |
191 sub:SetHeight(16) | |
192 sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1) | |
193 sub:SetTexture("Interface\\ChatFrame\\ChatFrameExpandArrow") | |
194 sub:Hide() | |
195 self.sub = sub | |
196 | |
197 frame:SetScript("OnEnter", ItemBase.Frame_OnEnter) | |
198 frame:SetScript("OnLeave", ItemBase.Frame_OnLeave) | |
199 | |
200 self.OnAcquire = ItemBase.OnAcquire | |
201 self.OnRelease = ItemBase.OnRelease | |
202 | |
203 self.SetPullout = ItemBase.SetPullout | |
204 self.GetText = ItemBase.GetText | |
205 self.SetText = ItemBase.SetText | |
206 self.SetDisabled = ItemBase.SetDisabled | |
207 | |
208 self.SetPoint = ItemBase.SetPoint | |
209 self.Show = ItemBase.Show | |
210 self.Hide = ItemBase.Hide | |
211 | |
212 self.SetOnLeave = ItemBase.SetOnLeave | |
213 self.SetOnEnter = ItemBase.SetOnEnter | |
214 | |
215 return self | |
216 end | |
217 | |
218 -- Register a dummy LibStub library to retrieve the ItemBase, so other addons can use it. | |
219 local IBLib = LibStub:NewLibrary("AceGUI-3.0-DropDown-ItemBase", ItemBase.version) | |
220 if IBLib then | |
221 IBLib.GetItemBase = function() return ItemBase end | |
222 end | |
223 | |
224 --[[ | |
225 Template for items: | |
226 | |
227 -- Item: | |
228 -- | |
229 do | |
230 local widgetType = "Dropdown-Item-" | |
231 local widgetVersion = 1 | |
232 | |
233 local function Constructor() | |
234 local self = ItemBase.Create(widgetType) | |
235 | |
236 AceGUI:RegisterAsWidget(self) | |
237 return self | |
238 end | |
239 | |
240 AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version) | |
241 end | |
242 --]] | |
243 | |
244 -- Item: Header | |
245 -- A single text entry. | |
246 -- Special: Different text color and no highlight | |
247 do | |
248 local widgetType = "Dropdown-Item-Header" | |
249 local widgetVersion = 1 | |
250 | |
251 local function OnEnter(this) | |
252 local self = this.obj | |
253 self:Fire("OnEnter") | |
254 | |
255 if self.specialOnEnter then | |
256 self.specialOnEnter(self) | |
257 end | |
258 end | |
259 | |
260 local function OnLeave(this) | |
261 local self = this.obj | |
262 self:Fire("OnLeave") | |
263 | |
264 if self.specialOnLeave then | |
265 self.specialOnLeave(self) | |
266 end | |
267 end | |
268 | |
269 -- exported, override | |
270 local function SetDisabled(self, disabled) | |
271 ItemBase.SetDisabled(self, disabled) | |
272 if not disabled then | |
273 self.text:SetTextColor(1, 1, 0) | |
274 end | |
275 end | |
276 | |
277 local function Constructor() | |
278 local self = ItemBase.Create(widgetType) | |
279 | |
280 self.SetDisabled = SetDisabled | |
281 | |
282 self.frame:SetScript("OnEnter", OnEnter) | |
283 self.frame:SetScript("OnLeave", OnLeave) | |
284 | |
285 self.text:SetTextColor(1, 1, 0) | |
286 | |
287 AceGUI:RegisterAsWidget(self) | |
288 return self | |
289 end | |
290 | |
291 AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version) | |
292 end | |
293 | |
294 -- Item: Execute | |
295 -- A simple button | |
296 do | |
297 local widgetType = "Dropdown-Item-Execute" | |
298 local widgetVersion = 1 | |
299 | |
300 local function Frame_OnClick(this, button) | |
301 local self = this.obj | |
302 if self.disabled then return end | |
303 self:Fire("OnClick") | |
304 if self.pullout then | |
305 self.pullout:Close() | |
306 end | |
307 end | |
308 | |
309 local function Constructor() | |
310 local self = ItemBase.Create(widgetType) | |
311 | |
312 self.frame:SetScript("OnClick", Frame_OnClick) | |
313 | |
314 AceGUI:RegisterAsWidget(self) | |
315 return self | |
316 end | |
317 | |
318 AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version) | |
319 end | |
320 | |
321 -- Item: Toggle | |
322 -- Some sort of checkbox for dropdown menus. | |
323 -- Does not close the pullout on click. | |
324 do | |
325 local widgetType = "Dropdown-Item-Toggle" | |
326 local widgetVersion = 3 | |
327 | |
328 local function UpdateToggle(self) | |
329 if self.value then | |
330 self.check:Show() | |
331 else | |
332 self.check:Hide() | |
333 end | |
334 end | |
335 | |
336 local function OnRelease(self) | |
337 ItemBase.OnRelease(self) | |
338 self:SetValue(nil) | |
339 end | |
340 | |
341 local function Frame_OnClick(this, button) | |
342 local self = this.obj | |
343 if self.disabled then return end | |
344 self.value = not self.value | |
345 if self.value then | |
346 PlaySound("igMainMenuOptionCheckBoxOn") | |
347 else | |
348 PlaySound("igMainMenuOptionCheckBoxOff") | |
349 end | |
350 UpdateToggle(self) | |
351 self:Fire("OnValueChanged", self.value) | |
352 end | |
353 | |
354 -- exported | |
355 local function SetValue(self, value) | |
356 self.value = value | |
357 UpdateToggle(self) | |
358 end | |
359 | |
360 -- exported | |
361 local function GetValue(self) | |
362 return self.value | |
363 end | |
364 | |
365 local function Constructor() | |
366 local self = ItemBase.Create(widgetType) | |
367 | |
368 self.frame:SetScript("OnClick", Frame_OnClick) | |
369 | |
370 self.SetValue = SetValue | |
371 self.GetValue = GetValue | |
372 self.OnRelease = OnRelease | |
373 | |
374 AceGUI:RegisterAsWidget(self) | |
375 return self | |
376 end | |
377 | |
378 AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version) | |
379 end | |
380 | |
381 -- Item: Menu | |
382 -- Shows a submenu on mouse over | |
383 -- Does not close the pullout on click | |
384 do | |
385 local widgetType = "Dropdown-Item-Menu" | |
386 local widgetVersion = 2 | |
387 | |
388 local function OnEnter(this) | |
389 local self = this.obj | |
390 self:Fire("OnEnter") | |
391 | |
392 if self.specialOnEnter then | |
393 self.specialOnEnter(self) | |
394 end | |
395 | |
396 self.highlight:Show() | |
397 | |
398 if not self.disabled and self.submenu then | |
399 self.submenu:Open("TOPLEFT", self.frame, "TOPRIGHT", self.pullout:GetRightBorderWidth(), 0, self.frame:GetFrameLevel() + 100) | |
400 end | |
401 end | |
402 | |
403 local function OnHide(this) | |
404 local self = this.obj | |
405 if self.submenu then | |
406 self.submenu:Close() | |
407 end | |
408 end | |
409 | |
410 -- exported | |
411 local function SetMenu(self, menu) | |
412 assert(menu.type == "Dropdown-Pullout") | |
413 self.submenu = menu | |
414 end | |
415 | |
416 -- exported | |
417 local function CloseMenu(self) | |
418 self.submenu:Close() | |
419 end | |
420 | |
421 local function Constructor() | |
422 local self = ItemBase.Create(widgetType) | |
423 | |
424 self.sub:Show() | |
425 | |
426 self.frame:SetScript("OnEnter", OnEnter) | |
427 self.frame:SetScript("OnHide", OnHide) | |
428 | |
429 self.SetMenu = SetMenu | |
430 self.CloseMenu = CloseMenu | |
431 | |
432 AceGUI:RegisterAsWidget(self) | |
433 return self | |
434 end | |
435 | |
436 AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version) | |
437 end | |
438 | |
439 -- Item: Separator | |
440 -- A single line to separate items | |
441 do | |
442 local widgetType = "Dropdown-Item-Separator" | |
443 local widgetVersion = 1 | |
444 | |
445 -- exported, override | |
446 local function SetDisabled(self, disabled) | |
447 ItemBase.SetDisabled(self, disabled) | |
448 self.useHighlight = false | |
449 end | |
450 | |
451 local function Constructor() | |
452 local self = ItemBase.Create(widgetType) | |
453 | |
454 self.SetDisabled = SetDisabled | |
455 | |
456 local line = self.frame:CreateTexture(nil, "OVERLAY") | |
457 line:SetHeight(1) | |
458 line:SetTexture(.5, .5, .5) | |
459 line:SetPoint("LEFT", self.frame, "LEFT", 10, 0) | |
460 line:SetPoint("RIGHT", self.frame, "RIGHT", -10, 0) | |
461 | |
462 self.text:Hide() | |
463 | |
464 self.useHighlight = false | |
465 | |
466 AceGUI:RegisterAsWidget(self) | |
467 return self | |
468 end | |
469 | |
470 AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version) | |
471 end |