comparison Libs/AceGUI-3.0/widgets/AceGUIContainer-InlineGroup.lua @ 57:01b63b8ed811 v21

total rewrite to version 21
author yellowfive
date Fri, 05 Jun 2015 11:05:15 -0700
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56:75431c084aa0 57:01b63b8ed811
1 --[[-----------------------------------------------------------------------------
2 InlineGroup Container
3 Simple container widget that creates a visible "box" with an optional title.
4 -------------------------------------------------------------------------------]]
5 local Type, Version = "InlineGroup", 21
6 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
7 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
8
9 -- Lua APIs
10 local pairs = pairs
11
12 -- WoW APIs
13 local CreateFrame, UIParent = CreateFrame, UIParent
14
15 --[[-----------------------------------------------------------------------------
16 Methods
17 -------------------------------------------------------------------------------]]
18 local methods = {
19 ["OnAcquire"] = function(self)
20 self:SetWidth(300)
21 self:SetHeight(100)
22 self:SetTitle("")
23 end,
24
25 -- ["OnRelease"] = nil,
26
27 ["SetTitle"] = function(self,title)
28 self.titletext:SetText(title)
29 end,
30
31
32 ["LayoutFinished"] = function(self, width, height)
33 if self.noAutoHeight then return end
34 self:SetHeight((height or 0) + 40)
35 end,
36
37 ["OnWidthSet"] = function(self, width)
38 local content = self.content
39 local contentwidth = width - 20
40 if contentwidth < 0 then
41 contentwidth = 0
42 end
43 content:SetWidth(contentwidth)
44 content.width = contentwidth
45 end,
46
47 ["OnHeightSet"] = function(self, height)
48 local content = self.content
49 local contentheight = height - 20
50 if contentheight < 0 then
51 contentheight = 0
52 end
53 content:SetHeight(contentheight)
54 content.height = contentheight
55 end
56 }
57
58 --[[-----------------------------------------------------------------------------
59 Constructor
60 -------------------------------------------------------------------------------]]
61 local PaneBackdrop = {
62 bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
63 edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
64 tile = true, tileSize = 16, edgeSize = 16,
65 insets = { left = 3, right = 3, top = 5, bottom = 3 }
66 }
67
68 local function Constructor()
69 local frame = CreateFrame("Frame", nil, UIParent)
70 frame:SetFrameStrata("FULLSCREEN_DIALOG")
71
72 local titletext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
73 titletext:SetPoint("TOPLEFT", 14, 0)
74 titletext:SetPoint("TOPRIGHT", -14, 0)
75 titletext:SetJustifyH("LEFT")
76 titletext:SetHeight(18)
77
78 local border = CreateFrame("Frame", nil, frame)
79 border:SetPoint("TOPLEFT", 0, -17)
80 border:SetPoint("BOTTOMRIGHT", -1, 3)
81 border:SetBackdrop(PaneBackdrop)
82 border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
83 border:SetBackdropBorderColor(0.4, 0.4, 0.4)
84
85 --Container Support
86 local content = CreateFrame("Frame", nil, border)
87 content:SetPoint("TOPLEFT", 10, -10)
88 content:SetPoint("BOTTOMRIGHT", -10, 10)
89
90 local widget = {
91 frame = frame,
92 content = content,
93 titletext = titletext,
94 type = Type
95 }
96 for method, func in pairs(methods) do
97 widget[method] = func
98 end
99
100 return AceGUI:RegisterAsContainer(widget)
101 end
102
103 AceGUI:RegisterWidgetType(Type, Constructor, Version)