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1 local Amr = LibStub("AceAddon-3.0"):GetAddon("AskMrRobot")
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2 local L = LibStub("AceLocale-3.0"):GetLocale("AskMrRobot", true)
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3 local AceGUI = LibStub("AceGUI-3.0")
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4
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5 local _frameShop
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6 local _panelContent
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7 local _cboPlayers
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8 local _selectedSetup
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9
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10 local _specs = {
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11 [1] = true,
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12 [2] = true,
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13 [3] = true,
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14 [4] = true,
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15 }
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16
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17 local _isAhOpen = false
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18
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19 local function incrementTableItem(tbl, key, inc)
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20 tbl[key] = tbl[key] and tbl[key] + inc or inc
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21 end
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22
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23 local function onShopFrameClose(widget)
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24 AceGUI:Release(widget)
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25 _frameShop = nil
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26 _cboPlayers = nil
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27 _panelContent = nil
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28 end
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29
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30 function Amr:HideShopWindow()
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31 if not _frameShop then return end
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32 _frameShop:Hide()
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33 end
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34
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35 local function onPlayerChange(widget, eventName, value)
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36 _selectedSetup = value
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37 Amr:RefreshShoppingUi()
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38 end
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39
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40 local function onSpecClick(widget)
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41 local spec = widget:GetUserData("spec")
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42 _specs[spec] = not _specs[spec]
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43
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44 Amr:RefreshShoppingUi()
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45 end
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46
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47 local function onItemClick(widget)
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48 local name = widget:GetUserData("itemName")
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49 if name then
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50 QueryAuctionItems(name)
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51 end
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52 end
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53
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54
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55 function Amr:ShowShopWindow()
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56
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57 if not _frameShop then
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58 _frameShop = AceGUI:Create("AmrUiFrame")
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59 _frameShop:SetStatusTable(Amr.db.profile.shopWindow) -- window position is remembered in db
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60 _frameShop:SetCallback("OnClose", onShopFrameClose)
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61 _frameShop:SetLayout("None")
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62 _frameShop:SetWidth(500)
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63 _frameShop:SetHeight(500)
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64 _frameShop:SetBorderColor(Amr.Colors.BorderBlue)
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65 _frameShop:SetBackgroundColor(Amr.Colors.Bg)
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66
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67 if Amr.db.profile.options.uiScale ~= 1 then
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68 local scale = tonumber(Amr.db.profile.options.uiScale)
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69 _frameShop:SetScale(scale)
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70 end
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71
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72 local lbl = AceGUI:Create("AmrUiLabel")
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73 _frameShop:AddChild(lbl)
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74 lbl:SetWidth(400)
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75 lbl:SetFont(Amr.CreateFont("Bold", 28, Amr.Colors.White))
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76 lbl:SetText(L.ShopTitle)
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77 lbl:SetWordWrap(false)
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78 lbl:SetJustifyH("CENTER")
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79 lbl:SetPoint("TOP", _frameShop.content, "TOP", 0, 30)
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80
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81 lbl:SetCallback("OnMouseDown", function(widget) _frameShop:StartMove() end)
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82 lbl:SetCallback("OnMouseUp", function(widget) _frameShop:EndMove() end)
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83
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84 -- player picker
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85 _cboPlayers = AceGUI:Create("AmrUiDropDown")
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86 _cboPlayers:SetWidth(400)
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87 _frameShop:AddChild(_cboPlayers)
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88 _cboPlayers:SetPoint("TOPLEFT", _frameShop.content, "TOPLEFT", 0, -30)
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89
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90 _panelContent = AceGUI:Create("AmrUiPanel")
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91 _panelContent:SetLayout("None")
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92 _panelContent:SetTransparent()
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93 _frameShop:AddChild(_panelContent)
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94 _panelContent:SetPoint("TOPLEFT", _cboPlayers.frame, "BOTTOMLEFT", 0, -10)
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95 _panelContent:SetPoint("BOTTOMRIGHT", _frameShop.content, "BOTTOMRIGHT")
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96
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97 -- update shopping list data
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98 local player = Amr:ExportCharacter()
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99 Amr:UpdateShoppingData(player)
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100
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101 -- fill player list
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102 local playerList = {}
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103 local firstData = nil
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104 for name, v in pairs(Amr.db.global.Shopping2) do
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105 for setupName, data in pairs(v.setups) do
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106 table.insert(playerList, { text = name .. " " .. setupName, value = name .. "@" .. setupName })
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107 if not firstData then
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108 firstData = name .. "@" .. setupName
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109 end
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110 end
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111 end
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112 _cboPlayers:SetItems(playerList)
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113
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114 -- set default selected player
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115 local playerData = Amr.db.global.Shopping2[player.Name .. "-" .. player.Realm]
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116 if playerData and playerData.setups then
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117 _selectedSetup = Amr:GetActiveSetupLabel()
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118 if not _selectedSetup then
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119 Amr:PickFirstSetupForSpec()
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120 _selectedSetup = Amr:GetActiveSetupLabel()
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121 end
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122 if _selectedSetup and not playerData.setups[_selectedSetup] then
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123 _selectedSetup = nil
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124 else
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125 _selectedSetup = player.Name .. "-" .. player.Realm .. "@" .. _selectedSetup
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126 end
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127 end
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128
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129 if not _selectedSetup then
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130 if playerData and playerData.setups then
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131 for k,v in pairs(playerData.setups) do
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132 _selectedSetup = player.Name .. "-" .. player.Realm .. "@" .. k
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133 break
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134 end
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135 else
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136 _selectedSetup = firstData
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137 end
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138 end
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139 _cboPlayers:SelectItem(_selectedSetup)
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140
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141 Amr:RefreshShoppingUi()
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142
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143 -- set event on dropdown after UI has been initially rendered
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144 _cboPlayers:SetCallback("OnChange", onPlayerChange)
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145
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146 -- set a timer to refresh a bit after opening b/c sometimes some item info isn't available
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147 Amr.Wait(2, function()
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148 if _frameShop then
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149 Amr:RefreshShoppingUi()
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150 end
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151 end)
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152 else
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153 _frameShop:Show()
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154 Amr:RefreshShoppingUi()
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155 end
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156
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157 _frameShop:Raise()
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158 end
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159
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160 -- helper to render a section of the shopping list
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161 local function renderShopSection(list, scroll, header)
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162 if not list or next(list) == nil then return end
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163
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164 local w = 440
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165
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166 local panel = AceGUI:Create("AmrUiPanel")
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167 panel:SetLayout("None")
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168 panel:SetTransparent()
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169 panel:SetWidth(w)
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170 panel:SetHeight(40)
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171 scroll:AddChild(panel)
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172
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173 local lbl = AceGUI:Create("AmrUiLabel")
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174 panel:AddChild(lbl)
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175 lbl:SetWidth(w)
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176 lbl:SetFont(Amr.CreateFont("Regular", 18, Amr.Colors.TextHeaderActive))
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177 lbl:SetText(header)
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178 lbl:SetPoint("BOTTOMLEFT", panel.content, "BOTTOMLEFT")
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179
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180 for itemId, count in pairs(list) do
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181 panel = AceGUI:Create("AmrUiPanel")
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182 panel:SetLayout("None")
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183 panel:SetTransparent()
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184 panel:SetWidth(w)
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185 panel:SetHeight(30)
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186 scroll:AddChild(panel)
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187
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188 lbl = AceGUI:Create("AmrUiLabel")
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189 panel:AddChild(lbl)
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190 lbl:SetWidth(40)
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191 lbl:SetWordWrap(false)
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192 lbl:SetFont(Amr.CreateFont("Bold", 20, Amr.Colors.White))
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193 lbl:SetText(count .. "x")
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194 lbl:SetPoint("LEFT", panel.content, "LEFT")
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195
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196 local icon = AceGUI:Create("AmrUiIcon")
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197 icon:SetBorderWidth(1)
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198 icon:SetIconBorderColor(Amr.Colors.White)
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199 icon:SetWidth(18)
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200 icon:SetHeight(18)
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201 panel:AddChild(icon)
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202 icon:SetPoint("LEFT", lbl.frame, "RIGHT", 5, 0)
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203
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204 local btn = AceGUI:Create("AmrUiTextButton")
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205 btn:SetWidth(w - 30 - 18 - 15)
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206 btn:SetJustifyH("LEFT")
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207 btn:SetWordWrap(false)
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208 btn:SetFont(Amr.CreateFont("Bold", 14, Amr.Colors.White))
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209 btn:SetHoverFont(Amr.CreateFont("Bold", 14, Amr.Colors.White))
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210 btn:SetCallback("OnClick", onItemClick)
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211 panel:AddChild(btn)
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212 btn:SetPoint("LEFT", icon.frame, "RIGHT", 5, 0)
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213
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214 local item = Item:CreateFromItemID(itemId)
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215 if item then
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216 local itemLink = item:GetItemLink()
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217 if itemLink then
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218 icon:SetIcon(item:GetItemIcon())
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219 btn:SetText(itemLink:gsub("%[", ""):gsub("%]", ""))
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220 btn:SetUserData("itemName", item:GetItemName())
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221 Amr:SetItemTooltip(btn, itemLink)
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222 end
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223 end
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224 end
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225
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226 end
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227
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228 -- get the number of a specified gem/enchant/material that the player currently owns
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229 local function getOwnedCount(itemId)
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230 local ret = 0
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231
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232 local list = Amr.db.char.BagItemsAndCounts
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233 if list and list[itemId] then
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234 ret = ret + list[itemId]
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235 end
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236
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237 local bankBags = Amr.db.char.BankItemsAndCounts
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238 if bankBags then
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239 for bagId,bagList in pairs(bankBags) do
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240 if bagList[itemId] then
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241 ret = ret + bagList[itemId]
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242 end
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243 end
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244 end
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245
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246 return ret
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247 end
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248
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249 local function removeOwned(list, owned)
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250
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251 for itemId, count in pairs(list) do
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252 -- load up how many of an item we have
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253 if not owned.loaded[itemId] then
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254 owned.counts[itemId] = getOwnedCount(itemId)
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255 owned.loaded[itemId] = true
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256 end
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257
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258 -- see how many we can remove from the required count
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259 local used = math.min(owned.counts[itemId], count)
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260
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261 -- update owned count so we can't double-use something
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262 owned.counts[itemId] = owned.counts[itemId] - used;
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263
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264 -- reduce the requirement, removing entirely if we have it completely covered
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265 list[itemId] = list[itemId] - used;
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266 if list[itemId] == 0 then
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267 list[itemId] = nil
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268 end
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269 end
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270 end
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271
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272 function Amr:RefreshShoppingUi()
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273
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274 -- clear out any previous data
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275 _panelContent:ReleaseChildren()
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276
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277 local parts = { strsplit("@", _selectedSetup) }
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278
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279 local data = Amr.db.global.Shopping2[parts[1]].setups[parts[2]]
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280 if not data then
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281 _panelContent:SetLayout("None")
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282
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283 local lbl = AceGUI:Create("AmrUiLabel")
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284 _panelContent:AddChild(lbl)
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285 lbl:SetFont(Amr.CreateFont("Italic", 18, Amr.Colors.TextTan))
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286 lbl:SetText(L.ShopEmpty)
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287 lbl:SetJustifyH("CENTER")
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288 lbl:SetPoint("TOP", _panelContent.content, "TOP", 0, -30)
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289 else
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290 local allStuff = { gems = {}, enchants = {}, materials = {} }
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291 local hasStuff = false
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292 local visited = {}
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293
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294 for inventoryId, stuff in pairs(data) do
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295 hasStuff = true
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296 if not visited[inventoryId] then
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297 if stuff.gems then
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298 for itemId, count in pairs(stuff.gems) do
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299 incrementTableItem(allStuff.gems, itemId, count)
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300 end
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301 end
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302
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303 if stuff.enchants then
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304 for itemId, count in pairs(stuff.enchants) do
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305 incrementTableItem(allStuff.enchants, itemId, count)
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306 end
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307 end
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308
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309 if stuff.materials then
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310 for itemId, count in pairs(stuff.materials) do
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311 incrementTableItem(allStuff.materials, itemId, count)
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312 end
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313 end
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314
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315 -- make sure not to count the same physical item twice
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316 if inventoryId ~= -1 then
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317 visited[inventoryId] = true
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318 end
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319 end
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320 end
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321
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322 if hasStuff then
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323 -- remove what we already own
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324 local owned = { counts = {}, loaded = {} }
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325 removeOwned(allStuff.gems, owned)
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326 removeOwned(allStuff.enchants, owned)
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327 removeOwned(allStuff.materials, owned)
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328
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329 _panelContent:SetLayout("Fill")
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330
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331 local scroll = AceGUI:Create("AmrUiScrollFrame")
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332 scroll:SetLayout("List")
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333 _panelContent:AddChild(scroll)
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334
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335 renderShopSection(allStuff.gems, scroll, L.ShopHeaderGems)
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336 renderShopSection(allStuff.enchants, scroll, L.ShopHeaderEnchants)
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337 renderShopSection(allStuff.materials, scroll, L.ShopHeaderMaterials)
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338 end
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339 end
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340
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341 end
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342
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343 -- compare gear to everything the player owns, and return the minimum gems/enchants/materials needed to optimize,
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344 -- grouped by inventory ID so that we can combine multiple specs without double-counting
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345 local function getShoppingData(player, gear)
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346
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347 local ret = {}
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348
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349 -- used to prevent considering the same item twice
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350 local usedItems = {}
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351
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352 for slotId, optimalItem in pairs(gear) do
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353 local matchItem = Amr:FindMatchingItem(optimalItem, player, usedItems)
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354 local inventoryId = optimalItem.inventoryId or -1
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355
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356 -- find gem/enchant differences on the best-matching item
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357
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358 -- gems
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359 if not optimalItem.relicBonusIds and (not matchItem or not matchItem.relicBonusIds) then
|
yellowfive@124
|
360 for i = 1, 3 do
|
yellowfive@89
|
361 local g = optimalItem.gemIds[i]
|
yellowfive@131
|
362 local isGemEquipped = g == 0 or (matchItem and matchItem.gemIds and matchItem.gemIds[i] == g)
|
yellowfive@89
|
363 if not isGemEquipped then
|
yellowfive@89
|
364 if not ret[inventoryId] then
|
yellowfive@89
|
365 ret[inventoryId] = { gems = {}, enchants = {}, materials = {} }
|
yellowfive@89
|
366 end
|
yellowfive@89
|
367 incrementTableItem(ret[inventoryId].gems, g, 1)
|
yellowfive@89
|
368 end
|
yellowfive@89
|
369 end
|
yellowfive@89
|
370 end
|
yellowfive@89
|
371
|
yellowfive@89
|
372 -- enchant
|
yellowfive@89
|
373 if optimalItem.enchantId and optimalItem.enchantId ~= 0 then
|
yellowfive@89
|
374 local e = optimalItem.enchantId
|
yellowfive@89
|
375 local isEnchantEquipped = matchItem and matchItem.enchantId and matchItem.enchantId == e
|
yellowfive@89
|
376
|
yellowfive@89
|
377 if not isEnchantEquipped then
|
yellowfive@124
|
378 -- enchant info
|
yellowfive@124
|
379 local enchInfo = Amr.db.char.ExtraEnchantData[e]
|
yellowfive@89
|
380 if enchInfo then
|
yellowfive@89
|
381 if not ret[inventoryId] then
|
yellowfive@89
|
382 ret[inventoryId] = { gems = {}, enchants = {}, materials = {} }
|
yellowfive@89
|
383 end
|
yellowfive@89
|
384 incrementTableItem(ret[inventoryId].enchants, enchInfo.itemId, 1)
|
yellowfive@89
|
385
|
yellowfive@89
|
386 if enchInfo.materials then
|
yellowfive@89
|
387 for k, v in pairs(enchInfo.materials) do
|
yellowfive@89
|
388 incrementTableItem(ret[inventoryId].materials, k, v)
|
yellowfive@89
|
389 end
|
yellowfive@89
|
390 end
|
yellowfive@89
|
391 end
|
yellowfive@89
|
392 end
|
yellowfive@89
|
393 end
|
yellowfive@89
|
394 end
|
yellowfive@89
|
395
|
yellowfive@89
|
396 return ret
|
yellowfive@89
|
397 end
|
yellowfive@89
|
398
|
yellowfive@139
|
399 -- look at all gear sets and find stuff that a player needs to acquire to gem/enchant their gear for each setup
|
yellowfive@57
|
400 function Amr:UpdateShoppingData(player)
|
yellowfive@57
|
401
|
yellowfive@57
|
402 local required = {
|
yellowfive@139
|
403 setups = {}
|
yellowfive@57
|
404 }
|
yellowfive@139
|
405
|
yellowfive@139
|
406 for i, setup in ipairs(Amr.db.char.GearSetups) do
|
yellowfive@139
|
407 local gear = setup.Gear
|
yellowfive@124
|
408 if gear then
|
yellowfive@139
|
409 required.setups[setup.Label] = getShoppingData(player, gear)
|
yellowfive@124
|
410 end
|
yellowfive@57
|
411 end
|
yellowfive@139
|
412
|
yellowfive@139
|
413 Amr.db.global.Shopping2[player.Name .. "-" .. player.Realm] = required
|
yellowfive@57
|
414 end
|
yellowfive@57
|
415
|
yellowfive@57
|
416 Amr:AddEventHandler("AUCTION_HOUSE_SHOW", function()
|
yellowfive@57
|
417 _isAhOpen = true
|
yellowfive@57
|
418 if Amr.db.profile.options.shopAh then
|
yellowfive@57
|
419 Amr:ShowShopWindow()
|
yellowfive@57
|
420 end
|
yellowfive@57
|
421 end)
|
yellowfive@57
|
422
|
yellowfive@57
|
423 Amr:AddEventHandler("AUCTION_HOUSE_CLOSED", function()
|
yellowfive@57
|
424 _isAhOpen = false
|
yellowfive@57
|
425 if Amr.db.profile.options.shopAh then
|
yellowfive@57
|
426 Amr:HideShopWindow()
|
yellowfive@57
|
427 end
|
yellowfive@122
|
428 end)
|