annotate Junk.lua @ 161:35612aee8e15

Added junk list.
author yellowfive
date Mon, 06 May 2019 14:08:03 -0700
parents
children f66108c1f674
rev   line source
yellowfive@161 1 local Amr = LibStub("AceAddon-3.0"):GetAddon("AskMrRobot")
yellowfive@161 2 local L = LibStub("AceLocale-3.0"):GetLocale("AskMrRobot", true)
yellowfive@161 3 local AceGUI = LibStub("AceGUI-3.0")
yellowfive@161 4
yellowfive@161 5 local _frameJunk
yellowfive@161 6 local _lblAction
yellowfive@161 7 local _lblBank
yellowfive@161 8 local _btnBank
yellowfive@161 9 local _panelContent
yellowfive@161 10
yellowfive@161 11 local _canDisenchant = false
yellowfive@161 12 local _isScrapOpen = false
yellowfive@161 13 local _isMerchantOpen = false
yellowfive@161 14 local _isBankOpen = false
yellowfive@161 15
yellowfive@161 16 --
yellowfive@161 17 -- Scan a bag for the specified item, returning the first exact match found
yellowfive@161 18 --
yellowfive@161 19 local function scanBag(bagId, matchItem, usedItems)
yellowfive@161 20
yellowfive@161 21 local numSlots = GetContainerNumSlots(bagId)
yellowfive@161 22 local loc = ItemLocation.CreateEmpty()
yellowfive@161 23
yellowfive@161 24 if not usedItems[bagId] then
yellowfive@161 25 usedItems[bagId] = {}
yellowfive@161 26 end
yellowfive@161 27
yellowfive@161 28 for slotId = 1, numSlots do
yellowfive@161 29 if not usedItems[bagId][slotId] then
yellowfive@161 30 local _, itemCount, _, _, _, _, itemLink = GetContainerItemInfo(bagId, slotId)
yellowfive@161 31 if itemLink ~= nil then
yellowfive@161 32 local itemData = Amr.Serializer.ParseItemLink(itemLink)
yellowfive@161 33 if itemData ~= nil then
yellowfive@161 34 -- see if this is an azerite item and read azerite power ids
yellowfive@161 35 loc:SetBagAndSlot(bagId, slotId)
yellowfive@161 36 if C_AzeriteEmpoweredItem.IsAzeriteEmpoweredItem(loc) then
yellowfive@161 37 local powers = Amr.ReadAzeritePowers(loc)
yellowfive@161 38 if powers then
yellowfive@161 39 itemData.azerite = powers
yellowfive@161 40 end
yellowfive@161 41 end
yellowfive@161 42
yellowfive@161 43 -- see if it matches
yellowfive@161 44 if Amr.CountItemDifferences(matchItem, itemData) == 0 then
yellowfive@161 45 usedItems[bagId][slotId] = true
yellowfive@161 46 itemData.bagId = bagId
yellowfive@161 47 itemData.slotId = slotId
yellowfive@161 48 return itemData
yellowfive@161 49 end
yellowfive@161 50 end
yellowfive@161 51 end
yellowfive@161 52 end
yellowfive@161 53 end
yellowfive@161 54
yellowfive@161 55 return nil
yellowfive@161 56 end
yellowfive@161 57
yellowfive@161 58 --
yellowfive@161 59 -- Find a matching item in the player's bags
yellowfive@161 60 --
yellowfive@161 61 local function findMatchingBagItem(item, usedItems)
yellowfive@161 62
yellowfive@161 63 local matchItem = scanBag(BACKPACK_CONTAINER, item, usedItems) -- backpack
yellowfive@161 64 if not matchItem then
yellowfive@161 65 for bagId = 1, NUM_BAG_SLOTS do
yellowfive@161 66 matchItem = scanBag(bagId, item, usedItems)
yellowfive@161 67 if matchItem then break end
yellowfive@161 68 end
yellowfive@161 69 end
yellowfive@161 70
yellowfive@161 71 return matchItem
yellowfive@161 72 end
yellowfive@161 73
yellowfive@161 74
yellowfive@161 75 --
yellowfive@161 76 -- item actions
yellowfive@161 77 --
yellowfive@161 78 local _deSpellName = GetSpellInfo(13262);
yellowfive@161 79 local _deMacro = "/stopmacro [combat][btn:2]\n/stopcasting\n/cast %s\n/use %s %s";
yellowfive@161 80
yellowfive@161 81 local function onItemPreClick(widget)
yellowfive@161 82
yellowfive@161 83 local item = widget:GetUserData("itemData")
yellowfive@161 84
yellowfive@161 85 if item and _canDisenchant and (not _isScrapOpen and not _isMerchantOpen) then
yellowfive@161 86 -- only way i can find to disenchant and item on click is to call a macro, gross but works
yellowfive@161 87 local matchItem = findMatchingBagItem(item, {})
yellowfive@161 88 if matchItem then
yellowfive@161 89 widget:SetMacroText(_deMacro:format(_deSpellName, matchItem.bagId, matchItem.slotId))
yellowfive@161 90 else
yellowfive@161 91 widget:SetMacroText(nil)
yellowfive@161 92 Amr:Print(L.JunkItemNotFound)
yellowfive@161 93 end
yellowfive@161 94 else
yellowfive@161 95 widget:SetMacroText(nil)
yellowfive@161 96 end
yellowfive@161 97 end
yellowfive@161 98
yellowfive@161 99 local function onItemClick(widget)
yellowfive@161 100
yellowfive@161 101 local item = widget:GetUserData("itemData")
yellowfive@161 102 if not item then return end
yellowfive@161 103
yellowfive@161 104 local action = nil
yellowfive@161 105 if _isScrapOpen then
yellowfive@161 106 action = "scrap"
yellowfive@161 107 elseif _isMerchantOpen then
yellowfive@161 108 action = "sell"
yellowfive@161 109 elseif _canDisenchant then
yellowfive@161 110 action = "disenchant"
yellowfive@161 111 end
yellowfive@161 112
yellowfive@161 113 if not action then return end
yellowfive@161 114
yellowfive@161 115 local matchItem = findMatchingBagItem(item, {})
yellowfive@161 116 if matchItem then
yellowfive@161 117 if action == "scrap" then
yellowfive@161 118 UseContainerItem(matchItem.bagId, matchItem.slotId)
yellowfive@161 119 elseif action == "sell" then
yellowfive@161 120 UseContainerItem(matchItem.bagId, matchItem.slotId)
yellowfive@161 121 end
yellowfive@161 122
yellowfive@161 123 -- note for disenchant, the macro has handled the action, this will simply remove the item from the list
yellowfive@161 124
yellowfive@161 125 -- re-render the list with this item removed;
yellowfive@161 126 -- AceGUI doesn't give a good way to remove a ui element from a container and re-render,
yellowfive@161 127 -- so we sort of hack it and modify the collection of children directly,
yellowfive@161 128 -- avoids the expensive logic of finding and matching all the items when the list changes as a user sells stuff
yellowfive@161 129 local scroll = widget.parent.parent
yellowfive@161 130 local newChildren = {}
yellowfive@161 131 for i = 1, #scroll.children do
yellowfive@161 132 local child = scroll.children[i]
yellowfive@161 133 if child ~= widget.parent then
yellowfive@161 134 table.insert(newChildren, child)
yellowfive@161 135 end
yellowfive@161 136 end
yellowfive@161 137 scroll.children = newChildren
yellowfive@161 138
yellowfive@161 139 -- dispose the item just removed, then re-render the list
yellowfive@161 140 widget.parent:Release()
yellowfive@161 141 widget.parent.parent:DoLayout()
yellowfive@161 142 else
yellowfive@161 143 Amr:Print(L.JunkItemNotFound)
yellowfive@161 144 end
yellowfive@161 145 end
yellowfive@161 146
yellowfive@161 147
yellowfive@161 148 --
yellowfive@161 149 -- bank withdraw stuff
yellowfive@161 150 --
yellowfive@161 151 local _bankUsedBagSlots = nil
yellowfive@161 152 local finishBankWithdraw
yellowfive@161 153 local doBankWithdraw
yellowfive@161 154
yellowfive@161 155 finishBankWithdraw = function()
yellowfive@161 156
yellowfive@161 157 local done = true
yellowfive@161 158
yellowfive@161 159 if _isBankOpen and _bankUsedBagSlots then
yellowfive@161 160 for bagId,v in pairs(_bankUsedBagSlots) do
yellowfive@161 161 for slotId,v in pairs(v) do
yellowfive@161 162 local _, _, _, _, _, _, itemLink = GetContainerItemInfo(bagId, slotId)
yellowfive@161 163 if not itemLink then
yellowfive@161 164 done = false
yellowfive@161 165 break
yellowfive@161 166 end
yellowfive@161 167 end
yellowfive@161 168 if not done then break end
yellowfive@161 169 end
yellowfive@161 170 end
yellowfive@161 171
yellowfive@161 172 if not done then
yellowfive@161 173 -- wait a second and try again
yellowfive@161 174 Amr.Wait(1, function()
yellowfive@161 175 doBankWithdraw()
yellowfive@161 176 end)
yellowfive@161 177 else
yellowfive@161 178
yellowfive@161 179 print("bank withdraw done")
yellowfive@161 180
yellowfive@161 181 -- reset state
yellowfive@161 182 _bankUsedBagSlots = nil
yellowfive@161 183 _btnBank:SetDisabled(not _isBankOpen)
yellowfive@161 184
yellowfive@161 185 -- re-render the junk list
yellowfive@161 186 Amr:RefreshJunkUi()
yellowfive@161 187 end
yellowfive@161 188 end
yellowfive@161 189
yellowfive@161 190 doBankWithdraw = function()
yellowfive@161 191 if not _isBankOpen then return end
yellowfive@161 192
yellowfive@161 193 local data = Amr.db.char.JunkData
yellowfive@161 194 if not data.Junk then return end
yellowfive@161 195
yellowfive@161 196 print("doing bank withdraw...")
yellowfive@161 197
yellowfive@161 198 -- disable button while processing
yellowfive@161 199 _btnBank:SetDisabled(true)
yellowfive@161 200
yellowfive@161 201 local bagList = {}
yellowfive@161 202 table.insert(bagList, BANK_CONTAINER)
yellowfive@161 203 for bagId = NUM_BAG_SLOTS + 1, NUM_BAG_SLOTS + NUM_BANKBAGSLOTS do
yellowfive@161 204 table.insert(bagList, bagId)
yellowfive@161 205 end
yellowfive@161 206
yellowfive@161 207 local usedItems = {}
yellowfive@161 208 _bankUsedBagSlots = {}
yellowfive@161 209
yellowfive@161 210 for i,item in ipairs(data.Junk) do
yellowfive@161 211 -- stop immediately if the bank is closed
yellowfive@161 212 if not _isBankOpen then
yellowfive@161 213 finishBankWithdraw()
yellowfive@161 214 return
yellowfive@161 215 end
yellowfive@161 216
yellowfive@161 217 -- check if already in bags
yellowfive@161 218 local matchItem = findMatchingBagItem(item, usedItems)
yellowfive@161 219 if not matchItem then
yellowfive@161 220 -- find it in the bank
yellowfive@161 221 for j = 1, #bagList do
yellowfive@161 222 matchItem = scanBag(bagList[j], item, usedItems)
yellowfive@161 223 if matchItem then break end
yellowfive@161 224 end
yellowfive@161 225 else
yellowfive@161 226 matchItem = nil
yellowfive@161 227 end
yellowfive@161 228
yellowfive@161 229 if matchItem then
yellowfive@161 230 -- move it to the player's bags if there is space
yellowfive@161 231 local bagId, slotId = Amr.FindFirstEmptyBagSlot(_bankUsedBagSlots)
yellowfive@161 232 if bagId then
yellowfive@161 233 UseContainerItem(matchItem.bagId, matchItem.slotId)
yellowfive@161 234 else
yellowfive@161 235 -- no more empty bag slots
yellowfive@161 236 break
yellowfive@161 237 end
yellowfive@161 238 end
yellowfive@161 239 end
yellowfive@161 240
yellowfive@161 241 -- wait a second and see if all the moves actually finished
yellowfive@161 242 Amr.Wait(1, function()
yellowfive@161 243 finishBankWithdraw()
yellowfive@161 244 end)
yellowfive@161 245 end
yellowfive@161 246
yellowfive@161 247 local function onBankClick()
yellowfive@161 248 if not _frameJunk or not _isBankOpen then return end
yellowfive@161 249
yellowfive@161 250 doBankWithdraw()
yellowfive@161 251 end
yellowfive@161 252
yellowfive@161 253
yellowfive@161 254 local function onJunkFrameClose(widget)
yellowfive@161 255 AceGUI:Release(widget)
yellowfive@161 256 _frameJunk = nil
yellowfive@161 257 _lblAction = nil
yellowfive@161 258 _lblBank = nil
yellowfive@161 259 _btnBank = nil
yellowfive@161 260 _panelContent = nil
yellowfive@161 261 end
yellowfive@161 262
yellowfive@161 263 function Amr:HideJunkWindow()
yellowfive@161 264 if not _frameJunk then return end
yellowfive@161 265 _frameJunk:Hide()
yellowfive@161 266 end
yellowfive@161 267
yellowfive@161 268 function Amr:ShowJunkWindow()
yellowfive@161 269
yellowfive@161 270 if not _frameJunk then
yellowfive@161 271 _frameJunk = AceGUI:Create("AmrUiFrame")
yellowfive@161 272 _frameJunk:SetStatusTable(Amr.db.profile.junkWindow) -- window position is remembered in db
yellowfive@161 273 _frameJunk:SetCallback("OnClose", onJunkFrameClose)
yellowfive@161 274 _frameJunk:SetLayout("None")
yellowfive@161 275 _frameJunk:SetWidth(400)
yellowfive@161 276 _frameJunk:SetHeight(700)
yellowfive@161 277 _frameJunk:SetBorderColor(Amr.Colors.BorderBlue)
yellowfive@161 278 _frameJunk:SetBackgroundColor(Amr.Colors.Bg)
yellowfive@161 279
yellowfive@161 280 if Amr.db.profile.options.uiScale ~= 1 then
yellowfive@161 281 local scale = tonumber(Amr.db.profile.options.uiScale)
yellowfive@161 282 _frameJunk:SetScale(scale)
yellowfive@161 283 end
yellowfive@161 284
yellowfive@161 285 local lbl = AceGUI:Create("AmrUiLabel")
yellowfive@161 286 _frameJunk:AddChild(lbl)
yellowfive@161 287 lbl:SetWidth(300)
yellowfive@161 288 lbl:SetFont(Amr.CreateFont("Bold", 28, Amr.Colors.White))
yellowfive@161 289 lbl:SetText(L.JunkTitle)
yellowfive@161 290 lbl:SetWordWrap(false)
yellowfive@161 291 lbl:SetJustifyH("CENTER")
yellowfive@161 292 lbl:SetPoint("TOP", _frameJunk.content, "TOP", 0, 30)
yellowfive@161 293 lbl:SetCallback("OnMouseDown", function(widget) _frameJunk:StartMove() end)
yellowfive@161 294 lbl:SetCallback("OnMouseUp", function(widget) _frameJunk:EndMove() end)
yellowfive@161 295
yellowfive@161 296 _lblAction = AceGUI:Create("AmrUiLabel")
yellowfive@161 297 _frameJunk:AddChild(_lblAction)
yellowfive@161 298 _lblAction:SetWidth(380)
yellowfive@161 299 _lblAction:SetFont(Amr.CreateFont("Regular", 14, Amr.Colors.TextTan))
yellowfive@161 300 _lblAction:SetText(" ")
yellowfive@161 301 _lblAction:SetWordWrap(false)
yellowfive@161 302 _lblAction:SetPoint("TOPLEFT", _frameJunk.content, "TOPLEFT", 0, -10)
yellowfive@161 303
yellowfive@161 304 _btnBank = AceGUI:Create("AmrUiButton")
yellowfive@161 305 _frameJunk:AddChild(_btnBank)
yellowfive@161 306 _btnBank:SetText(L.JunkButtonBank)
yellowfive@161 307 _btnBank:SetBackgroundColor(Amr.Colors.Green)
yellowfive@161 308 _btnBank:SetFont(Amr.CreateFont("Bold", 14, Amr.Colors.White))
yellowfive@161 309 _btnBank:SetWidth(180)
yellowfive@161 310 _btnBank:SetHeight(26)
yellowfive@161 311 _btnBank:SetDisabled(true)
yellowfive@161 312 _btnBank:SetCallback("OnClick", onBankClick)
yellowfive@161 313 _btnBank:SetPoint("BOTTOMLEFT", _frameJunk.content, "BOTTOMLEFT")
yellowfive@161 314
yellowfive@161 315 _lblBank = AceGUI:Create("AmrUiLabel")
yellowfive@161 316 _frameJunk:AddChild(_lblBank)
yellowfive@161 317 _lblBank:SetWidth(380)
yellowfive@161 318 _lblBank:SetFont(Amr.CreateFont("Bold", 15, Amr.Colors.TextHeaderActive))
yellowfive@161 319 _lblBank:SetText(L.JunkBankText(0))
yellowfive@161 320 _lblBank:SetPoint("BOTTOMLEFT", _btnBank.frame, "TOPLEFT", 0, 10)
yellowfive@161 321
yellowfive@161 322 local line = AceGUI:Create("AmrUiPanel")
yellowfive@161 323 _frameJunk:AddChild(line)
yellowfive@161 324 line:SetHeight(1)
yellowfive@161 325 line:SetBackgroundColor(Amr.Colors.White)
yellowfive@161 326 line:SetPoint("TOPLEFT", _frameJunk.content, "TOPLEFT", 0, -30)
yellowfive@161 327 line:SetPoint("TOPRIGHT", _frameJunk.content, "TOPRIGHT", 0, -30)
yellowfive@161 328
yellowfive@161 329 line = AceGUI:Create("AmrUiPanel")
yellowfive@161 330 _frameJunk:AddChild(line)
yellowfive@161 331 line:SetHeight(1)
yellowfive@161 332 line:SetBackgroundColor(Amr.Colors.White)
yellowfive@161 333 line:SetPoint("TOPLEFT", _frameJunk.content, "BOTTOMLEFT", 0, 60)
yellowfive@161 334 line:SetPoint("TOPRIGHT", _frameJunk.content, "BOTTOMRIGHT", 0, 60)
yellowfive@161 335
yellowfive@161 336 _panelContent = AceGUI:Create("AmrUiPanel")
yellowfive@161 337 _panelContent:SetLayout("None")
yellowfive@161 338 _panelContent:SetTransparent()
yellowfive@161 339 _frameJunk:AddChild(_panelContent)
yellowfive@161 340 _panelContent:SetPoint("TOPLEFT", _frameJunk.content, "TOPLEFT", 0, -31)
yellowfive@161 341 _panelContent:SetPoint("BOTTOMRIGHT", _frameJunk.content, "BOTTOMRIGHT", 0, 60)
yellowfive@161 342
yellowfive@161 343
yellowfive@161 344 Amr:RefreshJunkUi()
yellowfive@161 345 else
yellowfive@161 346 _frameJunk:Show()
yellowfive@161 347 Amr:RefreshJunkUi()
yellowfive@161 348 end
yellowfive@161 349
yellowfive@161 350 _frameJunk:Raise()
yellowfive@161 351 end
yellowfive@161 352
yellowfive@161 353 local function canDisenchant()
yellowfive@161 354
yellowfive@161 355 local prof1, prof2 = GetProfessions();
yellowfive@161 356 local profs = {}
yellowfive@161 357 table.insert(profs, prof1)
yellowfive@161 358 table.insert(profs, prof2)
yellowfive@161 359 for i,prof in ipairs(profs) do
yellowfive@161 360 if prof then
yellowfive@161 361 local _, _, skillLevel, _, _, _, skillLine = GetProfessionInfo(prof);
yellowfive@161 362 if Amr.ProfessionSkillLineToName[skillLine] == "Enchanting" and skillLevel > 0 then
yellowfive@161 363 return true
yellowfive@161 364 end
yellowfive@161 365 end
yellowfive@161 366 end
yellowfive@161 367
yellowfive@161 368 return false
yellowfive@161 369 end
yellowfive@161 370
yellowfive@161 371 --
yellowfive@161 372 -- Find a matching item that is not in the player's inventory (bank or equipped)
yellowfive@161 373 --
yellowfive@161 374 local function findMatchingNonBagItem(matchItem, usedItems)
yellowfive@161 375
yellowfive@161 376 local loc = ItemLocation.CreateEmpty()
yellowfive@161 377
yellowfive@161 378 -- check equipped
yellowfive@161 379 local equippedBagId = -1000
yellowfive@161 380 if not usedItems[equippedBagId] then
yellowfive@161 381 usedItems[equippedBagId] = {}
yellowfive@161 382 end
yellowfive@161 383
yellowfive@161 384 for slotNum = 1, #Amr.SlotIds do
yellowfive@161 385 local slotId = Amr.SlotIds[slotNum]
yellowfive@161 386 if not usedItems[equippedBagId][slotId] then
yellowfive@161 387 local itemLink = GetInventoryItemLink("player", slotId)
yellowfive@161 388 if itemLink then
yellowfive@161 389 local itemData = Amr.ParseItemLink(itemLink)
yellowfive@161 390 if itemData then
yellowfive@161 391 -- see if this is an azerite item and read azerite power ids
yellowfive@161 392 loc:SetEquipmentSlot(slotId)
yellowfive@161 393 if C_AzeriteEmpoweredItem.IsAzeriteEmpoweredItem(loc) then
yellowfive@161 394 local powers = Amr.ReadAzeritePowers(loc)
yellowfive@161 395 if powers then
yellowfive@161 396 itemData.azerite = powers
yellowfive@161 397 end
yellowfive@161 398 end
yellowfive@161 399
yellowfive@161 400 -- see if it matches
yellowfive@161 401 if Amr.CountItemDifferences(matchItem, itemData) == 0 then
yellowfive@161 402 usedItems[equippedBagId][slotId] = true
yellowfive@161 403 itemData.bagId = bagId
yellowfive@161 404 itemData.slotId = slotId
yellowfive@161 405 return itemData
yellowfive@161 406 end
yellowfive@161 407 end
yellowfive@161 408 end
yellowfive@161 409 end
yellowfive@161 410 end
yellowfive@161 411
yellowfive@161 412 -- check bank data
yellowfive@161 413 if Amr.db.char.BankItems then
yellowfive@161 414 for bagId, v in pairs(Amr.db.char.BankItems) do
yellowfive@161 415 if not usedItems[bagId] then
yellowfive@161 416 usedItems[bagId] = {}
yellowfive@161 417 end
yellowfive@161 418
yellowfive@161 419 for i, itemData in ipairs(v) do
yellowfive@161 420 if itemData and not usedItems[bagId][i] then
yellowfive@161 421 -- see if it matches
yellowfive@161 422 if Amr.CountItemDifferences(matchItem, itemData) == 0 then
yellowfive@161 423 usedItems[bagId][i] = true
yellowfive@161 424 itemData.bagId = bagId
yellowfive@161 425 itemData.slotId = i
yellowfive@161 426 return itemData
yellowfive@161 427 end
yellowfive@161 428 end
yellowfive@161 429 end
yellowfive@161 430 end
yellowfive@161 431 end
yellowfive@161 432
yellowfive@161 433 return nil
yellowfive@161 434 end
yellowfive@161 435
yellowfive@161 436 local function renderItem(item, itemLink, scroll)
yellowfive@161 437
yellowfive@161 438 local panel = AceGUI:Create("AmrUiPanel")
yellowfive@161 439 scroll:AddChild(panel)
yellowfive@161 440 panel:SetLayout("None")
yellowfive@161 441 panel:SetTransparent()
yellowfive@161 442 panel:SetWidth(380)
yellowfive@161 443 panel:SetHeight(40)
yellowfive@161 444
yellowfive@161 445 -- ilvl label
yellowfive@161 446 local lblIlvl = AceGUI:Create("AmrUiLabel")
yellowfive@161 447 panel:AddChild(lblIlvl)
yellowfive@161 448 lblIlvl:SetPoint("LEFT", panel.content, "LEFT", 0, 0)
yellowfive@161 449 lblIlvl:SetWidth(35)
yellowfive@161 450 lblIlvl:SetFont(Amr.CreateFont("Italic", 13, Amr.Colors.TextTan))
yellowfive@161 451
yellowfive@161 452 -- icon
yellowfive@161 453 local icon = AceGUI:Create("AmrUiIcon")
yellowfive@161 454 panel:AddChild(icon)
yellowfive@161 455 icon:SetBorderWidth(1)
yellowfive@161 456 icon:SetIconBorderColor(Amr.Colors.White)
yellowfive@161 457 icon:SetWidth(28)
yellowfive@161 458 icon:SetHeight(28)
yellowfive@161 459 icon:SetPoint("LEFT", lblIlvl.frame, "RIGHT", 0, 0)
yellowfive@161 460
yellowfive@161 461 -- item name/link label
yellowfive@161 462 local lblItem = AceGUI:Create("AmrUiTextButton")
yellowfive@161 463 panel:AddChild(lblItem)
yellowfive@161 464 lblItem:SetPoint("LEFT", icon.frame, "RIGHT", 0, 0)
yellowfive@161 465 lblItem:SetWordWrap(false)
yellowfive@161 466 lblItem:SetJustifyH("LEFT")
yellowfive@161 467 lblItem:SetWidth(300)
yellowfive@161 468 lblItem:SetHeight(28)
yellowfive@161 469 lblItem:SetFont(Amr.CreateFont("Regular", 13, Amr.Colors.White))
yellowfive@161 470 lblItem:SetHoverBackgroundColor(Amr.Colors.Black, 0.3)
yellowfive@161 471 lblItem:SetTextPadding(0, 0, 0, 5)
yellowfive@161 472 lblItem:SetCallback("PreClick", onItemPreClick)
yellowfive@161 473 lblItem:SetCallback("OnClick", onItemClick)
yellowfive@161 474 lblItem:SetUserData("itemData", item)
yellowfive@161 475
yellowfive@161 476 -- fill the name/ilvl labels, which may require asynchronous loading of item information
yellowfive@161 477 if itemLink then
yellowfive@161 478 local gameItem = Item:CreateFromItemLink(itemLink)
yellowfive@161 479 if gameItem then
yellowfive@161 480 local q = gameItem:GetItemQuality()
yellowfive@161 481 lblItem:SetFont(Amr.CreateFont("Regular", 13, Amr.Colors.Qualities[q] or Amr.Colors.White))
yellowfive@161 482 lblItem:SetHoverFont(Amr.CreateFont("Regular", 13, Amr.Colors.Qualities[q] or Amr.Colors.White))
yellowfive@161 483 lblItem:SetText(gameItem:GetItemName())
yellowfive@161 484 lblIlvl:SetText(gameItem:GetCurrentItemLevel())
yellowfive@161 485 icon:SetIconBorderColor(Amr.Colors.Qualities[q] or Amr.Colors.White)
yellowfive@161 486 icon:SetIcon(gameItem:GetItemIcon())
yellowfive@161 487 Amr:SetItemTooltip(lblItem, gameItem:GetItemLink(), "ANCHOR_BOTTOMRIGHT", 0, 30)
yellowfive@161 488 end
yellowfive@161 489 end
yellowfive@161 490
yellowfive@161 491 end
yellowfive@161 492
yellowfive@161 493 --
yellowfive@161 494 -- Just updates state without re-rendering the list of junk
yellowfive@161 495 --
yellowfive@161 496 function Amr:SetJunkUiState()
yellowfive@161 497
yellowfive@161 498 -- don't do anything if the window is not open
yellowfive@161 499 if not _frameJunk then return end
yellowfive@161 500
yellowfive@161 501 -- cache whether the player can disenchant whenever the ui is refreshed
yellowfive@161 502 _canDisenchant = canDisenchant()
yellowfive@161 503
yellowfive@161 504 -- update action label
yellowfive@161 505 if _isScrapOpen then
yellowfive@161 506 _lblAction:SetText(L.JunkScrap)
yellowfive@161 507 elseif _isMerchantOpen then
yellowfive@161 508 _lblAction:SetText(L.JunkVendor)
yellowfive@161 509 elseif _canDisenchant then
yellowfive@161 510 _lblAction:SetText(L.JunkDisenchant)
yellowfive@161 511 else
yellowfive@161 512 _lblAction:SetText(" ")
yellowfive@161 513 end
yellowfive@161 514
yellowfive@161 515 -- update bank button state
yellowfive@161 516 _btnBank:SetDisabled(not _isBankOpen)
yellowfive@161 517 end
yellowfive@161 518
yellowfive@161 519 --
yellowfive@161 520 -- Refresh the entire UI, including re-rendering the junk list
yellowfive@161 521 --
yellowfive@161 522 function Amr:RefreshJunkUi()
yellowfive@161 523
yellowfive@161 524 -- don't do anything if the window is not open
yellowfive@161 525 if not _frameJunk then return end
yellowfive@161 526
yellowfive@161 527 Amr:SetJunkUiState()
yellowfive@161 528
yellowfive@161 529 -- clear out any previous data
yellowfive@161 530 _panelContent:ReleaseChildren()
yellowfive@161 531
yellowfive@161 532 local data = Amr.db.char.JunkData
yellowfive@161 533
yellowfive@161 534 if not data or not data.Junk or #data.Junk <= 0 then
yellowfive@161 535 local lbl = AceGUI:Create("AmrUiLabel")
yellowfive@161 536 _panelContent:AddChild(lbl)
yellowfive@161 537 lbl:SetFont(Amr.CreateFont("Italic", 16, Amr.Colors.TextGray))
yellowfive@161 538 lbl:SetText(L.JunkEmpty)
yellowfive@161 539 lbl:SetPoint("TOPLEFT", _panelContent.content, "TOPLEFT", 0, -10)
yellowfive@161 540 _lblBank:SetVisible(false)
yellowfive@161 541 _btnBank:SetVisible(false)
yellowfive@161 542 else
yellowfive@161 543
yellowfive@161 544 _panelContent:SetLayout("Fill")
yellowfive@161 545
yellowfive@161 546 local scroll = AceGUI:Create("AmrUiScrollFrame")
yellowfive@161 547 scroll:SetLayout("List")
yellowfive@161 548 _panelContent:AddChild(scroll)
yellowfive@161 549
yellowfive@161 550 -- render items currently in the player's inventory
yellowfive@161 551 local usedItems = {}
yellowfive@161 552 local bankCount = 0
yellowfive@161 553 local missingCount = 0
yellowfive@161 554
yellowfive@161 555 -- if we have any "keep" items, those are exact duplicates of ones to be junked,
yellowfive@161 556 -- be sure to "reserve" those first
yellowfive@161 557 if data.Keep then
yellowfive@161 558 for uniqueId, item in pairs(data.Keep) do
yellowfive@161 559 -- check if an exact match is in the player's bank data or equipped
yellowfive@161 560 local matchItem = findMatchingNonBagItem(item, usedItems)
yellowfive@161 561
yellowfive@161 562 -- if not, find one in the player's bags
yellowfive@161 563 if not matchItem then
yellowfive@161 564 matchItem = findMatchingBagItem(item, usedItems)
yellowfive@161 565 end
yellowfive@161 566
yellowfive@161 567 if not matchItem then
yellowfive@161 568 -- abort, player's data must be out of sync
yellowfive@161 569 local lbl = AceGUI:Create("AmrUiLabel")
yellowfive@161 570 _panelContent:AddChild(lbl)
yellowfive@161 571 lbl:SetWidth(380)
yellowfive@161 572 lbl:SetFont(Amr.CreateFont("Italic", 13, Amr.Colors.TextGray))
yellowfive@161 573 lbl:SetText(L.JunkOutOfSync)
yellowfive@161 574 lbl:SetPoint("TOPLEFT", _panelContent.content, "TOPLEFT", 0, -10)
yellowfive@161 575
yellowfive@161 576 _lblBank:SetVisible(false)
yellowfive@161 577 _btnBank:SetVisible(false)
yellowfive@161 578
yellowfive@161 579 return
yellowfive@161 580 end
yellowfive@161 581 end
yellowfive@161 582 end
yellowfive@161 583
yellowfive@161 584 -- now render any junk items in the player's bags, and a count of how many are elsewhere (usually bank)
yellowfive@161 585 for i, item in ipairs(data.Junk) do
yellowfive@161 586 local matchItem = findMatchingBagItem(item, usedItems)
yellowfive@161 587 if matchItem then
yellowfive@161 588 local itemLink = Amr.CreateItemLink(matchItem)
yellowfive@161 589 renderItem(matchItem, itemLink, scroll)
yellowfive@161 590 else
yellowfive@161 591 -- see if it is in the bank or equipped
yellowfive@161 592 matchItem = findMatchingNonBagItem(item, usedItems)
yellowfive@161 593 if matchItem then
yellowfive@161 594 bankCount = bankCount + 1
yellowfive@161 595 else
yellowfive@161 596 missingCount = missingCount + 1
yellowfive@161 597 end
yellowfive@161 598 end
yellowfive@161 599 end
yellowfive@161 600
yellowfive@161 601 _lblBank:SetText(L.JunkBankText(bankCount))
yellowfive@161 602 _lblBank:SetVisible(bankCount > 0)
yellowfive@161 603 _btnBank:SetVisible(bankCount > 0)
yellowfive@161 604
yellowfive@161 605 -- in most cases, this is because the user has sold/scrapped the items already
yellowfive@161 606 --if missingCount > 0 then
yellowfive@161 607 -- Amr:Print(L.JunkMissingText(missingCount))
yellowfive@161 608 --end
yellowfive@161 609 end
yellowfive@161 610 end
yellowfive@161 611
yellowfive@161 612 Amr:AddEventHandler("SCRAPPING_MACHINE_SHOW", function()
yellowfive@161 613 _isScrapOpen = true
yellowfive@161 614 if Amr.db.profile.options.junkVendor and Amr.db.char.JunkData and Amr.db.char.JunkData.Junk and #Amr.db.char.JunkData.Junk > 0 then
yellowfive@161 615 Amr:ShowJunkWindow()
yellowfive@161 616 else
yellowfive@161 617 Amr:SetJunkUiState()
yellowfive@161 618 end
yellowfive@161 619 end)
yellowfive@161 620
yellowfive@161 621 Amr:AddEventHandler("SCRAPPING_MACHINE_CLOSE", function()
yellowfive@161 622 _isScrapOpen = false
yellowfive@161 623 if Amr.db.profile.options.junkVendor then
yellowfive@161 624 Amr:HideJunkWindow()
yellowfive@161 625 else
yellowfive@161 626 Amr:SetJunkUiState()
yellowfive@161 627 end
yellowfive@161 628 end)
yellowfive@161 629
yellowfive@161 630 Amr:AddEventHandler("MERCHANT_SHOW", function()
yellowfive@161 631 _isMerchantOpen = true
yellowfive@161 632 if Amr.db.profile.options.junkVendor and Amr.db.char.JunkData and Amr.db.char.JunkData.Junk and #Amr.db.char.JunkData.Junk > 0 then
yellowfive@161 633 Amr:ShowJunkWindow()
yellowfive@161 634 else
yellowfive@161 635 Amr:SetJunkUiState()
yellowfive@161 636 end
yellowfive@161 637 end)
yellowfive@161 638
yellowfive@161 639 Amr:AddEventHandler("MERCHANT_CLOSED", function()
yellowfive@161 640 _isMerchantOpen = false
yellowfive@161 641 if Amr.db.profile.options.junkVendor then
yellowfive@161 642 Amr:HideJunkWindow()
yellowfive@161 643 else
yellowfive@161 644 Amr:SetJunkUiState()
yellowfive@161 645 end
yellowfive@161 646 end)
yellowfive@161 647
yellowfive@161 648 Amr:AddEventHandler("BANKFRAME_OPENED", function()
yellowfive@161 649 _isBankOpen = true
yellowfive@161 650 Amr:SetJunkUiState()
yellowfive@161 651 end)
yellowfive@161 652
yellowfive@161 653 Amr:AddEventHandler("BANKFRAME_CLOSED", function()
yellowfive@161 654 _isBankOpen = false
yellowfive@161 655 Amr:SetJunkUiState()
yellowfive@161 656 end)